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Latest Threads |
[v3.01f] Korvara Drift
Forum: Bug Reports
Last Post: AkaInuHime
Today, 02:07 AM
» Replies: 2
» Views: 269
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Excel invitation
Forum: Balance Fu
Last Post: Lolzytripd
Today, 12:41 AM
» Replies: 2
» Views: 115
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Add Iahsus status to Lapl...
Forum: Suggestions
Last Post: Shadbase
Yesterday, 10:21 PM
» Replies: 10
» Views: 654
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[3.03 v5] Personal Crysta...
Forum: Bug Reports
Last Post: MultiWonder
Yesterday, 09:03 PM
» Replies: 0
» Views: 82
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Arbalest Is Pretty Good
Forum: Suggestions
Last Post: Snake
Yesterday, 08:37 PM
» Replies: 7
» Views: 1,398
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Acid Love
Forum: Suggestions
Last Post: Snake
Yesterday, 08:27 PM
» Replies: 1
» Views: 168
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Height Approval
Forum: Character Applications
Last Post: zericosmic
Yesterday, 02:25 PM
» Replies: 1
» Views: 212
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[v3.02b] Mutesic
Forum: Bug Reports
Last Post: Neus
Yesterday, 06:55 AM
» Replies: 1
» Views: 503
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[v3.02b] Summon Doubletur...
Forum: Bug Reports
Last Post: Neus
Yesterday, 06:48 AM
» Replies: 2
» Views: 569
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[v.3.02] Specialized Divi...
Forum: Bug Reports
Last Post: Neus
Yesterday, 05:56 AM
» Replies: 2
» Views: 377
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Buff the Myr Tree |
Posted by: Lolzytripd - 07-28-2025, 05:34 AM - Forum: Quality-of-Life (QoL)
- Replies (2)
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literally unplayable, this tree, not this bush, this....this fern
its simply shrubbish, bonzai even
it needs be bigger, It needs to be so big I need to move north to evens see the top of this tree.... it needs to have fancy shrine built around its greatness.
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[v3.01e] Guardian Affinity |
Posted by: Autumn - 07-27-2025, 09:33 PM - Forum: Bug Reports
- Replies (2)
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Summoner's Affinity skills are increasing a Youkai's stats even while no summoner class is equipped, most prominently available to Guardian Spirits.
To replicate:
Look at a Guardian Spirit's HP
Buy the +5 stat passive in Summoner for that youkai type
Heal up at an inn
Guardian Spirit's HP increases, this also applies in battle with the +5 all stats.
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One Punch Wonder - (Martial Artist) |
Posted by: TheCommonNoob - 07-26-2025, 11:43 PM - Forum: Class/Race Ideas
- Replies (1)
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Can Martial Artist get an innate or toggle style skill so that they can choose whether they want to do the multi-hit punches or a singular big punch?
I mostly suggest this out of RP purposes.
From a mechanical standpoint, perhaps a small Crit DMG buff or something similar to make up for the lack of multiple chances to hit would be good enough? Fists can get accurate enough already but their basic attacking damage can be a bit lackluster at times, (if not you're not looking to spam on-hit effects).
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Destiny/Undestiny QoL |
Posted by: Nekojinn - 07-26-2025, 04:12 AM - Forum: Quality-of-Life (QoL)
- Replies (2)
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Can we get a fruit that undestinies us and another that allow us to choose a destiny?
Destiny is often a new-player trap because they choose destiny summoner because they thought it was cool to go that path but now hey they're destiny summoner. (I know there are a few destiny summoner builds that work out there, I'm just using it as an example!)
Going in and out of destiny already has the time sink of having to level the classes from 35 to 50 so having to add in the 5m exp for an ink or LE'ing on top of that is kinda a lot.
Although, yeah you can LE and just level it all together, I guess.
This is mostly a QoL because I dislike LE'ing tho, that's my bias : )
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[3.01e] The Gold Standard |
Posted by: Sawrock - 07-25-2025, 07:35 PM - Forum: Bug Reports
- Replies (1)
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This is a bit of a doozy, so I'll take it step by step. Please don't ask me how I found this out, it'd take even more explanation and I don't want to type that much.
First, you need a character that's recently finished a boss fight- from my personal testing it'll need to be in the last thirty minutes or so.
Go to an area with a large player count, maybe ten or more players on the same map, and the server population at a decent amount (~70 or more?). Sell gold bars one by one- don't line them all up in the same sell screen, it needs to be done individually and as fast as possible. If you do it fast enough some of the murai gained will be skipped.
Then, trade the number of of lost gold as patrions to an alt (it needs to be on the same IP address). After that, that alt needs to trade the number of patrions as gold bars to someone outside of your IP address. They will receive the lost gold from the gold bars from the initial shop trade.
Don't use any ladders (one-tile pathways?) when doing this, I couldn't reproduce the results, might just be a consequence of certain map warps though.
Thanks to Tana for the help testing this.
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Make Shurikens viable! |
Posted by: Snake - 07-25-2025, 06:19 PM - Forum: Balance Fu
- Replies (7)
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Tool tag bad. Remove tool tag. Adjust Shuriken scaling accordingly.
Rework effects if you must. Additionally, give them an "On-Attack" effect, so Bakaga Shuriken is not the only one that interacts with Danmaku.
Those below are merely suggestions, not gospel.
Tamaki Shuriken
- On-Hit: Inflicts Poison LV5 for 3 rounds.
- On Attack: If target is Poisoned or has Lingering Damage (Poison), and the attack hits, powers up those statuses by LV5. (Max. LV50)
Bakaga Shuriken
- On-Hit: Inflicts Hit Down LV5 for 3 rounds.
- On Attack: No changes.
Paragi Shuriken
- On-Hit: Inflicts Flatfoot for 2 rounds.
- On Attack: If target is Flatfooted or Clumsy, and the attack critically hits, inflicts Knocked Down.
Touyaa Shuriken
- On-Hit: No changes.
- On Attack: If target is Frostbitten or has Lingering Damage (Ice), and the attack hits, powers up those statuses by LV5. (Max. LV50)
Ninshi Shuriken
- On-Hit: No changes.
- On Attack: If target is Burning or has Lingering Damage (Fire), and the attack hits, powers up those statuses by LV5. (Max. LV100)
Shuriken (the default one)
- On Attack: Reduces the duration of Evade buffs of the target by 1 round. (Once per target)
Add a Kunai (honk)
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[3.01e] SPEEN |
Posted by: Rendar - 07-25-2025, 02:37 AM - Forum: Bug Reports
- Replies (1)
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When a target is on an airshaft and under the effects of Spinning, any actions they take that aren't Airborne compatible simultaneously ENDS the Airborne status (and thus, Spinning), performs the action, and then reapplies airborne to them right afterwards.
I understand that Spinning should probably end whenever they exit the airborne status, but I kind of feel like Airshafts probably shouldn't immediately end your airborne status and then reapply it?
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[3.01 v3] The Pearl Converts Players |
Posted by: Kameron8 - 07-24-2025, 06:49 PM - Forum: Bug Reports
- Replies (1)
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I can't test this on the live server since I don't have access to the Star Graph, but The Pearl Star Graph is able to target and convert players.
To replicate:
1. Equip The Pearl onto the Item Belt, get a Star Sign, max out Astrology.
2. PvP a player. Run up and use The Pearl on them.
3. Convert them successfully. When the fight ends, you are now partied with them.
This is the most hilarious bug I've seen in a long time.
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