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Peddling Wheel |
Posted by: Miller - 08-04-2025, 05:29 PM - Forum: Balance Fu
- Replies (2)
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This skill is a huge part of Shinobi's combination fighter arsenal, but as it currently stands it's extremely clunky to line up and use in conjunction with the rest of its kit; most notably, raging peddling wheel currently sends you out of range of Habari Tori if you use it against an opponent directly in front of you.
Can this skill have its range be adjustable from 3~5 (6 or 7 max if raging) instead of just being five range? There's a fair amount of situations where peddling wheel will leave you a tile or two away from your enemy which forces you into specific combo routes that are sometimes less than ideal
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[v3.01f] Contract Quatro |
Posted by: Autumn - 08-04-2025, 03:14 AM - Forum: Bug Reports
- Replies (1)
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When you are utilizing any of the "Contract X" skills, your guardian spirit will not be considered inactive regardless of the slot it is in, this also means that you can have two "Single Bonded" youkai active at the same time, there are a number of inconsistencies this can provide, but for the primary purpose I don't believe it is fully intended to have Two "Single Bonded" youkai active given the existence of Instant Guardian, but Four Bonded I could possibly see, here's the specifics:
To Replicate:
1) Gather 3 individual contracts with Contract Tres equipped
2) Bond specifically one of those contracts.
3) Place Guardian Spirit in Slot 4+ (also make sure it is bonded)
4) Purchase and equip the Instant Guardian trait.
5) Check if you gain Single Bonded bonuses (such as Fight As One while installed).
Notably the main bug that I've found from this is you are not allowed to unsummon the Guardian Spirit actually, it also allows you to have a "4th" contract.
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Worthless Enchant |
Posted by: SuperNova - 08-02-2025, 09:49 PM - Forum: Suggestions
- Replies (1)
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It's really a nothing burger thing because so many people are COMPLETELY unconcerned with it, but I personally feel like the shipping of Abyssia and the reversi scrolls and so on were lacking what feels like a crucial portion.
Why exactly does any reversi that swaps an element to another not also swap it's bonus effect proc to the corresponding elemental enchant? What is exactly being gained from that happening? It seems like a net negative to an otherwise fun system that might give some people incentive/flavoring to their elemental preferences. I feel like this is most glaringly obvious for the enchant 'Abyssia', as the enchant serves zero purpose and only offers an elemental impact that, in most cases, is a detriment to your allies, too, and more often than not a benefit to enemies. That's not the focus of this though.
Simply put, just have the reversi scrolls also swap the bonus effect parts to the corresponding elemental enchant, please. Make it make sense. Give Abyssia a purpose. Kthx.
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Dancer's Tempo chews too much FP. |
Posted by: Snake - 08-02-2025, 08:01 PM - Forum: Balance Fu
- Replies (4)
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The increase of Dancer's skills by Tempo * 2 is a little nutty at later levels, making some dances cost up to 48 FP, and more if you smack into Repeat Action.
Can that be reduced to like 1.25 or 1.5?
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v3.01f Vanity skill doesn't copy Blazing Sol |
Posted by: Fern - 08-02-2025, 09:26 AM - Forum: Bug Reports
- Replies (1)
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As title says. To test, have someone else use Blazing Sol (the one that was used was 3 duration) and then use Vanity.
I assume it's a bug since the skill description says it'll copy any positive non-permanent status and Blazing Sol is a positive status.
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