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Latest Threads
Kotaro
Korvara - Oni Character H...

Forum: Character Applications
Last Post: Kotaro
1 hour ago
» Replies: 0
» Views: 8
Hekmatyar
[Korvara] Akuma - Request...

Forum: Character Applications
Last Post: Hekmatyar
1 hour ago
» Replies: 0
» Views: 12
Collector
[v2.99] Dynaxis

Forum: Bug Reports
Last Post: Collector
Today, 01:21 AM
» Replies: 0
» Views: 18
Balthie
Green hands, green with e...

Forum: Bug Reports
Last Post: Balthie
Today, 12:59 AM
» Replies: 0
» Views: 16
Ray2064
[Tool] SL2 Reckoning Calc...

Forum: Builds
Last Post: Ray2064
Today, 12:00 AM
» Replies: 32
» Views: 26,210
Rendar
[2.96d] Lost Belt

Forum: Bug Reports
Last Post: Rendar
Yesterday, 10:10 PM
» Replies: 2
» Views: 397
AkaInuHime
[v2.99] Smallkuchi

Forum: Bug Reports
Last Post: AkaInuHime
Yesterday, 07:44 AM
» Replies: 0
» Views: 27
Fern
v2.99 Landing Deos Danzai...

Forum: Bug Reports
Last Post: Fern
Yesterday, 07:41 AM
» Replies: 0
» Views: 19
SpaceShibe
Solblader Thread (But not...

Forum: Balance Fu
Last Post: SpaceShibe
Yesterday, 07:35 AM
» Replies: 4
» Views: 339
Rendar
[2.99] Toyatori's Bladed ...

Forum: Bug Reports
Last Post: Rendar
Yesterday, 05:13 AM
» Replies: 0
» Views: 18

 
  Korvara - Oni Character Height request
Posted by: Kotaro - 1 hour ago - Forum: Character Applications - No Replies

Applicable BYOND Key - KotaroY

Character Name - Okabe Akumei (Oni)

Request Type - Character Height

Request Details - With the new race that's soon to come I wanted to start preparing idea's I had with the character. One of those was requesting for the possibility of being allowed to make the Oni a Height of 8 feet. 

I want to be able to Roleplay a Oni that at first sight would instill a odd feeling into surrounding characters just from her sheer presence. Even if they were to engage on that I think it could be a fun concept to roleplay out and see what happens from it.

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  [Korvara] Akuma - Request for height and arms
Posted by: Hekmatyar - 1 hour ago - Forum: Character Applications - No Replies

Applicable BYOND Key - Hekmatyar

Character Name - Akuma

Request Type - Character Appearance

Request Details -  Wanted to see if acceptable to make this giant angry Oni taller than the height limit. Aiming between 7'7 to 8'2. Not sure how big one could be, and how big the Great Oni are. Wanted to also discuss the arms for this character. The Playby being Versusia from Grandblue Fantasy it does have an extra pair of arms, and see what options I could have regarding this. A simple mutation at birth or simply her weapons of choice, using focus to control said arms but, in the end those would still be extra arms, so would still need approval.

Specific Request - Height: Between 7'7 to 8'2, what is best for the Lore of Oni regarding the difference between Normal oni and Great oni.
                              Arms: Approval for either the mutation of having extra arms, or have them as weapons controlled through focus.

Reason why you are making this request (if applicable) - Versusia herself is a giant among the playable cast, and thought would make it better, if this unstable Oni was also a giant to add onto the intimidation and violence. Versusia also having those extra arms at all times makes it impossible to have a picture that doesn't show said extra arms, don't want someone walking up and basically asking about the arms and then am just stunned unsure on what to say ICly.

Roleplay & Lore supporting your request - Onis are violent beings and Akuma is a strong show of that, aiming to make this unstable Oni to be a force of pure rage and intimidation. For that I could use the extra height and arms, simple as that, no extra mechanical boost or aid in any way. Just a taller gal to make her scarier and extra arms to command grab someone to the ground and then some.

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  [v2.99] Dynaxis
Posted by: Collector - Today, 01:21 AM - Forum: Bug Reports - No Replies

Dynaxis' description says that the static field tiles created by the weapon deal magical damage, but the static fields it creates deal physical damage.

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  Green hands, green with envy; the gripless phantasm.
Posted by: Balthie - Today, 12:59 AM - Forum: Bug Reports - No Replies

Hello! Bit of a weird one, as I haven't done the fight often, but immediately ran into what appears to be a bug.

In T3 Decarabia, the stolen soul status on phantasm is meant to be able to be stolen back; it can be! However, even with 10 astrology, The Grip failed to steal the status.
There was no "has no stealable effects" message, and I have double checked that I have capped astrology; it simply didn't steal back on use. Someone else used normal steal and THAT worked, however.

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  [v2.99] Smallkuchi
Posted by: AkaInuHime - Yesterday, 07:44 AM - Forum: Bug Reports - No Replies

I noticed a small difference between the description of shukuchi and its effect.

[Image: eygz2g.png]

Shukuchi's description says it increases Geldoren's and Light Tomahawk's range by its move bonus, but it doesn't seem to consider their initial reach of 1 tile and simply sets the range to the move bonus. This is most noticeable with rank 1 Shukuchi (+1 move), where it doesn't actually increase the range at all.

[Image: ugcvs0.png]

[Image: 8qxdet.png]

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  v2.99 Landing Deos Danzai with a Mutated Bow Katana doesn't count for Hidden Cut
Posted by: Fern - Yesterday, 07:41 AM - Forum: Bug Reports - No Replies

If you cast Deos Danzai with a Bow Katana and land the projectile, the game will read that it's using your weapon (the katana) for the damage calculation, but the hit doesn't count for the purposes of triggering Kensei's Hidden Cut.

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  [2.99] Toyatori's Bladed Reprise
Posted by: Rendar - Yesterday, 05:13 AM - Forum: Bug Reports - No Replies

Bladed Soles kick effect triggers Toyatori's Ice tiles. It may also trigger Bakaga Shuriken's On Attack? I am unsure.

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  [2.99] Frigid Reception
Posted by: Rendar - Yesterday, 12:35 AM - Forum: Bug Reports - No Replies

Frigid Arrow's Heavy Frost lasts for 2 turns. It's Frozen status lasts for 3 turns.

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  Innovation at what cost?
Posted by: Rendar - 06-23-2025, 05:19 PM - Forum: Balance Fu - Replies (6)

Innovator is a really strong trait, and I won't lie that I have to use it on a few characters because Ruler is Skill Slot Hell (53 skill slots), and Druid is Skill Slot Hell (57 skill slots)...

The thing that is, currently, becoming kind of an issue is Cabal mechs nabbing it so that they have a close to 100% chance to Always have Cabal Mind activate and reduce their spell cooldowns by one. Every single turn.

Can Innovator just be changed to makes all skills cost 0 Skill Slots, rather than.. giving 99 skill slots, and your Max stays whatever it would be post stats (SKI/5+GUI/5+WIL/10+LVL/6... or was it 10? idr)

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  Bare fist and other special weaponry suggestion
Posted by: adamkad1 - 06-22-2025, 12:37 AM - Forum: Suggestions - Replies (1)

Weaponless weapons are kinda awkward since you cant see their swa/scaling and you cant enchant them or use sentimentality, so I suggest adding a dummy item for those weapons that are dissapear when nothing is equipped, so you can actually check the scaling/SWA and perhaps generate sentimentality. Also maybe traits that give your bare fists an enchant? Revolver raid cannon gets to have free rampaging. Another idea I had would be a weapon/item that turns into your unarmed weapon when equipped

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