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  [Moved] Invention Application - Auxiliary Service Devices
Posted by: the REAL Minos Prime - 04-28-2024, 02:32 PM - Forum: Applications - Replies (1)

(I'm only now realizing I put this in the Character Applications section and not regular applications. Oops! Sorry abt that. Nothing's actually changed, just put it in the right subforum.)

Applicable BYOND Key - WeezerFan69
Character Name - Scarlet Servo
Request Type - Invention
Request Details - A set of tentacle-like metal limbs on my character's back, built into a backpack. Unlike the equipment I started their character with, these tentacles are wholly Scarlet's inventions, not their creator's.

Specific Request - Four metallic tentacles, dubbed by Scarlet as the Auxiliary Service Devices, housed inside Scarlet's backpack, mainly used for grasping at items and holding things in place. The tentacles' graspers have significant grip strength for holding said projects in place, however the tentacle itself isn't any more stronger than a human arm, meaning they would be ineffective at actually harming somebody. The tentacles' graspers do have a range of movement not unlike the human wrist, allowing it to utilize tools such as wrenches, drills, and hammers (as in the old-timey drills you had to spin manually, obviously, not a power drill), however they lack the dexterity to effectively use most weapons. They could not effectively aim or fire any crossbow or firearm, Scarlet's hips and back are both already occupied meaning there's no place to put a quiver for a bow and arrow, they couldn't maintain proper edge alignment with a slashing weapon, and because of the shape of the graspers, they cannot hold stabbing weapons in any effective grip other than reverse grip. The only weapons they could realistically use effectively are improvised ones, which I have no intention of doing at this time; they exist purely as a service tool to add RP fluff Scarlet's engineering, mainly just being there so they that can grab materials or hold items in place, use several tools at once when making their screwed-up projects, and overall being cool as hell.

Reason why you are making this request (if applicable) - It's no secret that Scarlet is heavily inspired by the Adeptus Mechanicus from 40k. Scarlet's religion is based in technology, they switch between speaking like a robot and speaking all deep and philosophical-like on a dime, and they use a goddamn Skitarii Ranger as a playby. And I'm gonna be honest, mechadendrites are friggin cool. They're metal tentacle thingies that pop out of a crazy Martian techno-monk's back. That's the main reason I want em; they're friggin cool. Like other aspects of their character taken from the Mechanicus, I tried to add my own flavor to separate them from their inspiration; namely, them being ineffective for combat, and being stored in a backpack rather than physically grafted onto Scarlet.
Roleplay & Lore supporting your request - 


- Metallic prosthetics made from the synthesis of technology and magic exist, and have even been canonized in the game world through having icons of them added.

- Automatons can be controlled wirelessly, presumably through magic, it stands to reason similar inventions such as an auxiliary limb could as well.

- I've yet to begin roleplaying their creation; I wanted to get this application out first before I started to roleplay actually making them.

- Although I've refrained from making any explanation regarding how they actually work, as they are an inherently magical technology and as such I wanted to keep them esoteric, if you want me to come up with an explanation for how they function I am more than willing to.

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  [2.85f] Permanent smithing
Posted by: CuteYellowCrabby - 04-28-2024, 01:47 PM - Forum: Bug Reports - Replies (1)

Whenever you open up the smithing menu via the science kit, you can't close it and have to relog.

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  Making weapons into "great" weapons
Posted by: ItsSomeone - 04-28-2024, 03:52 AM - Forum: Beta Fu - Replies (5)

Huge blade should make swords into "Great swords."

Other weapons should get a "Huge" Part as well. Like a "Huge Axe Head" and a "Huge spear head."

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  Armor Stat
Posted by: catabur - 04-28-2024, 02:33 AM - Forum: Quality-of-Life (QoL) - Replies (1)

The armor stat! For most, it's just something only on their torso. However, for others it's a bit more important as they try to gain as much armor as possible. Maybe even those who want as much magic armor as possible would want to know how much they have.

What I want is for these stats to be displayed along with the other stats. It's mostly just so you, if you're like me who has a build that focuses on having a lot of armor, you want to know how much armor you have from just a glance! That's why I want the Armor (and M.Armor stat) displayed with everything else.

[Image: 8m5K76Y.png]

Plenty of space there!

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  Redtailtail and tailtailtailtailtail and tailtail... you get the idea.
Posted by: Caboozles - 04-27-2024, 11:56 PM - Forum: Submissions - Replies (2)

[Image: 9LWC6a1.gif]
[Image: F4vBwlZ.gif]
[Image: xrF39MX.gif]
2, 5, and 9 redtail tails, to go with the 3 tails already added in the recent update.
If any changes are needed, let me know.
Might need some tinkering with the south for the SL2 model.

(By Kitkatarine, she's awesome)



Attached Files
.zip   foxtails.zip (Size: 3.09 KB / Downloads: 287)
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  giga important : wasd mode x nerf
Posted by: FatherCrixius - 04-26-2024, 11:13 PM - Forum: Bug Reports - No Replies

'x' (keyboard) no longer closes opened profiles 

i will give my left nut for this to return

~ yours truly
goose 
xoxo

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  Miséricorde - Hanging Star Sensitivity
Posted by: Vivi - 04-26-2024, 02:57 PM - Forum: Approved Characters - Replies (1)

Applicable BYOND Key - Violet Hearts
Character Name - Miséricorde
Request Type - RP trait

Request Details - The character involved is an amalgama made exclusively from the spirits of deceased corrupted. I would like, if possible, for this to result in them sharing the same connection to Iahsus that traditional corrupted characters do, including an awareness of the colour/stage its in and suffering the emotional shift associated with it. It'd be comparable in intensity to your average umbral.

Reason why you are making this request (if applicable) - Just a simple character quirk to add some flavour to roleplay, nothing more! I am unsure if the process of becoming a corrupted is more of a change on the body, soul, or both, but the supernatural and emotional influence Iahsus has on corrupted characters made me think it influences both to some degree. I wondered if it was significant enough that those qualities might linger in the soul even after death, and an this case persist into their new inheritor should they be used to create an amalgama.


Thanks for reading. Take care!

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  Bracers (Male)
Posted by: Skullcatrons - 04-26-2024, 06:18 AM - Forum: Submissions - No Replies

Bracers to be worn by male characters (Females icon can probably work but it may look a little clunky.)

Good for those metal bracers or playbys where a male character often have metallic bracers. Or prisoners. 

[Image: sRSdpVX.gif]



Attached Files
.rar   Bracers(Male).rar (Size: 510 bytes / Downloads: 1)
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  Male Naga Tail
Posted by: Skullcatrons - 04-26-2024, 12:46 AM - Forum: Submissions - No Replies

Due to current tail-issues (and conflictions) and Imotep crying as I keep pointing out flaws. I've decided to make a tail that works on male body. Females won't work on this.  But chances are likely Imotep did that already for females.

This is for male only naga. Thicker, bigger overall and yeah.


[Image: V8q98dE.gif]


Updated the RAR file to include part versions so people can have colored underbelly separate from body.



Attached Files
.rar   MaleNagabody.rar (Size: 1.22 KB / Downloads: 3)
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  Invisible Imbue
Posted by: zericosmic - 04-25-2024, 10:30 AM - Forum: Bug Reports - Replies (1)

Dark Imbue is invisible from all angles except forwards.



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