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Dorothy Belclaire - Height Application |
Posted by: PopTheater - 06-08-2025, 05:14 AM - Forum: Applications
- Replies (1)
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Applicable BYOND Key - Poptheater
Character Name - Dorothy Belclaire
Request Type - Character Application
Request Details - Application for height
Specific Request - Requesting a height of 4'2" on my character, Dorothy Belclaire.
Reason why you are making this request (if applicable) - This character is a silly goofball and a little gremlin of a science girl; I wanna play her as shorter than the norm for adventurers, to give her the presence I feel like she should have.
Roleplay & Lore supporting your request - She's the younger sibling type to the people around her in R&D and it'd feel very correct if she was shorter than others, to a more drastic degree.
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[2.99] Retreating Fail |
Posted by: Rendar - 06-03-2025, 06:41 AM - Forum: Bug Reports
- No Replies
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Using Parting Shot, whilst under the effects of Viper Wrap, just makes the Gunner fall over.
Which is funny, but also. Why is this considered a push/pull effect for the purposes of this. It's, quite literally, a knowledge check at the moment.
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[v2.99] Telefragging Riagri |
Posted by: Autumn - 06-01-2025, 06:35 PM - Forum: Bug Reports
- Replies (2)
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Excel Riagri doesn't summon a youkai if the youkai ends up in a dense tile such as with a wall, it shouldn't be able to spawn in players since you can't summon a youkai from a "Hit" anyway.
I'm not even sure if this is fixable, but it does make aiming it very very annoyingly specific position wise, if the skill was made into an adjustable line instead however, that'd probably fix the positioning issues.
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[v2.99] Riagri Crashing Out |
Posted by: Autumn - 06-01-2025, 12:45 AM - Forum: Bug Reports
- Replies (1)
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Riagri still has the old Excel Crash on it, being the only skill to have that old excel-weapon only feature on it. Many other skills such as Fir/Ritual Sword etc. have been updated to the new one but this one was forgotten by everyone very likely.
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[2.99] Riposte |
Posted by: Rendar - 05-31-2025, 05:51 AM - Forum: Bug Reports
- Replies (1)
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Riposte's wording states that "when you are attacked in melee range."
What it ACTUALLY means is whenever you are attacked in melee range BY a melee weapon. Guns/Bows/Tomes can freely attack you in melee range with zero repercussions of being riposted.
I'd be down for Riposte actually being changed to be Melee Range for all weapon types (Melee and ranged). Or just the wording to be fixed so it's actually... clear.
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[V2.99] Hand Trigger Excel Prank Gone Wrong |
Posted by: K Peculier - 05-30-2025, 08:29 AM - Forum: Bug Reports
- Replies (3)
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Using Hand Trigger while at Level 3 Excel crash with anything that it effects will cause all traps/bombs/grenades to treat every mob as an enemy regardless of confusion or any aero shift effects applied.
(It is very funny to annihilate your entire team and yourself with this in mind.)
Levels below 3 has no effect to its targeting.
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