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  Black Spirits [V2.85]
Posted by: renowner - 03-13-2024, 11:43 AM - Forum: Bug Reports - Replies (1)

Black spirits are always increasing damage by 5% each, regardless of size.
The black spirits that say they increase damage by 3% Still increase damage by 5%.

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  [2.84d] I long to hold you
Posted by: Rendar - 03-13-2024, 12:38 AM - Forum: Bug Reports - Replies (1)

If a target is grappled and gets knocked back to a diagonal of the grappler, they are still considered grappled.

See, grappling a target west of you.

Then they are bashed from the north so they end up to your southwest.

You are still considered grappling them, despite the adjacent movement.

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  SL2 Version 2.84
Posted by: Neus - 03-12-2024, 07:21 AM - Forum: Announcements - No Replies

2.84
Event Tools

  • Added a 'scale' option to placeable edit mode. (1 by default, can scale between 0.1 ~ 200. A value of 2 means it is twice as large.)
  • Added a new 'linked object' placeable. (/obj/placeable/linked_obj/ignore_mouse).
    • These objects are invisible but are tied to a secondary placeable which ignores mouse clicks. Changing the icon, or using edit mode, on the linked object will edit the secondary one instead.
    • This allows you to, for example, create overlays such as darkness, etc. without causing objects or tiles underneath of them to become unclickable.
    • When placed in a palette, these objects retain the specifications of the secondary placeable.
    • The secondary placeable is tied to the location of the linked object, so you can move it around via mouse drop or puppet mode just fine.
    • Using the icon state selector will use the icon of the secondary object and change it accordingly.
Support Shop
  • New item; Rainbow Ki (500 Asagorians); A special item that lets you select a custom color; that color is used for various Monk ki-based skills. Specifically, it affects the following skills: Ki Awoken, Ki Blast, Terra Strike, Dragon Gale, Setting Sun, Kadouha, Power Up

    Additionally, you can use the item to create an aura around your character (does not carry over into battle). You can also drag and drop the item from your item belt to a tile in view to launch a ki blast at it (purely visual).
  • New item; Extra Character Slot (300 Asagorians); Unlocks an additional, permanent character slot on this key. Up to 15 slots can be unlocked (for a total of 21 characters per key).
Items
  • Added 3 new equipment items.
  • New Item Set (Weapon Singer); Cypelle Amulet, Weaponmaster's Glove
Special Strikes
  • Added an animation for when a Special Strike triggers.
  • Trigger Cooldown changed to 2 rounds (from 3).
  • Triggering a Special Strike that still performs the basic attack (such as Thunder Strike) makes that basic attack unpreventable by effects that could negate them, such as Spirit Pain, Shadowscale, etc.
  • Arcanic Pierce; Elemental resistance piercing effect now lasts 3 rounds (from 1 round).
  • Air Explosion; Now also deals 35 armor-ignoring Wind magic bonus damage to the target on hit.
Kensei
  • Toiken; Gains +2 Range if you have Poise (doubled if you have Perfect Poise), allowing you to move the target area.
Ruler
  • Promoting a Pawn now restores 50% of its maximum HP first (special heal which ignores Interference).
Player Props
  • Added a new bottle prop which can be spun.
ETC
  • Holding Shift will prevent clicks from triggering left-click mouse movement (for example, if you were trying to double click someone to examine them, you could hold Shift to avoid any misclick accidents.)
  • Big Mode and text scaling now also applies to OOC, LOOC, Battle, and System messages in the browser chat box.
  • Black Spirits will no longer increase damage dealt to yourself or units considered allies.
  • Unarmored Torso and Sturdy Body (IE, when you have no torso equipped) now has a base Evade of 15.
- Various forum bug fixes.

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  Kensei- Blade Barrier
Posted by: Shujin - 03-12-2024, 01:10 AM - Forum: Balance Fu - Replies (9)

Since its only a 1 per round thing now, can we maybe buff it a little bit to add more than just guns to it?

I was thinking:
-Shuriken (cause shurikens are getting pretty op with little to no Counterplay)
-Arrows (If you have Protection of Arrows too, same as Eviter.)

I think that be fine enough and makes sense. All my Anime boys block dem shurikens with a blade!

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  Strange Battle Loading
Posted by: CabbitNet - 03-11-2024, 11:49 PM - Forum: Bug Reports - No Replies

Downgraded to 514.1589 for entire party
was running into monsters not part of our fights or part of the area were fighting in along with being pulled out of map for first sneak attack but boss battle seemed normal. 
Non Sneak attacks work fine.
Were running a full party with an auto summoned youkai a start of battle insect summon and 3 mercs


https://discord.com/channels/98021552141...0149807154
A link to the video and a link to the strange jelly we met in the forest
[Image: image.png?ex=66020a2c&is=65ef952c&hm=93f...69f10438e&]

One of us is using a blood soaked for more mobs

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Information Living Planets as Ruler Automatons.
Posted by: Kiyo Takamine - 03-10-2024, 01:32 PM - Forum: Suggestions - Replies (3)

I wanted to request that Living Planets be added in as the next skin for the Ruler Automatons next. I would love to have them in for RPing ideas! The other planets of the solar system can be an option as well~!

[Image: e9HVATz.png]

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  Arcane Whip Sub(servient)
Posted by: GameGirlColour - 03-10-2024, 03:50 AM - Forum: Balance Fu - Replies (1)

Arcane Whip is in an odd state as a skill, as although it can be beneficial to have, it's typically not worth Main Classing Ruler over other classes. This is mainly due to the Arcane Enchantment, which makes Arcane Whip redundant.

I feel it may be a beneficial change to make this skill not require Main Class, as skills in other classes that are reliant on weapon type (Such as One-Hit Wonder and Akimbo for MG and Katana Master for Kensei) don't require Main Class to be used. These types of skills are strong but have a restriction placed upon them through requiring specific weapon types, so it makes sense that they aren't Main Class reliant as they're reliant on something else.

Arcane Whip is already a situation skill due to Tome Whips not requiring it, so making this change may allow for more flexibility and usage regarding non-Tome Whips.

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  Maalik Nadezhda - Request for Appearance and Mask
Posted by: Trexmaster - 03-10-2024, 03:20 AM - Forum: Approved Characters - Replies (1)

Applicable BYOND Key - StillNotGay
Character Name - Maalik Nadezhda
Request Type - Character Request
Request Details -  I was further enlightened. I'd like to have this appearance for the character, smol as they are, to be validated as a Good Bean, a Jelly, Gelly Bean, if you will. Here is the playby I will be using.

I would also like to clarify the details of her mask. It is not a rebreather, at most, my original design involved a primitive method of assisting breathing to compensate for the limited airflow of the mask. This design was submitted to Geladyne's head of RnD, no issues were brought to my attention with how it was designed. I will, for posterity, include my write up on it here for scrutiny for clarity as to how it is allowed to roleplayed.

Quote:Designed to both filter contaminated air and assist with regulating breathing. In Maalik’s case it also serves the purpose of restricting their mouth to prevent biting and/or consuming things without permission.

The mask is by no means a revolutionary concept but an attempt to improve standard equipment for exploring unknown and potentially hazardous environments, field tested by a homunculi that is far easier to repair should it fail and allow progress to be made in countermeasures against future unknown environmental threats.

The current design is a traditional filtration mask using filters lined primarily with a mixture of toadscloth and pureprint woven together with shiverthread. Shiverthread being preferred for local use but more easily sourced singethread may be of more use in colder regions. Ultimately it is a minor difference in regulating the temperature of the mask which threads are used.

Toadscloth is used for its absorbent properties to catch hazardous chemicals or other pollutants in the air, whereas pureprint is used to ward off supernatural contamination. The filters are made to be easily replaceable. Done so by unscrewing the two attachments that contain the filters, removing the old ones, then replacing them before reattachment.

For the respiration functions of the design, the metal choker is made of refined carapace. Small pieces of gasprock attached on the interior are internally affixed to make contact with blood to produce small winds to help facilitate breathing. Other metal above/below the gasprock is used to block the current in the appropriate direction depending on whether the user is inhaling or exhaling.

If it is not kosher to involve any kind of respiration aid in such a device the portion on it can be removed, and saved for a later potential application for the invention.


[Image: profile.png?ex=65fe6d81&is=65ebf881&hm=6...d024b3cd1&]


Specific Request - Ein from Blue Archive as a playby. Look at her. How could you say no.

Clarity on the function of their mask, to whether the primitive breathing aid and or filtration method (effectively just toadscloth stuffed where you'd place filters in such a mask) would be acceptable.


Reason why you are making this request (if applicable) - I think Ein is cute. Oh, and I was told it'd be best this be made a proper app. Then clarified it was for the playby appearing too young, and needing an app to make sure all was well.

To clear up how her mask should function for the time being, if further advancements are required for what I have posed for it.

Roleplay & Lore supporting your request - Uuuuuuuuuuuh they're a homunculi. They aren't even the smallest homunculi! Some PEOPLE are smaller than she is! (she's 4'6" this number is not high).

I attempted to make the mask's function sensible with the materials we have in universe (toadscloth, gasprock primarily.)

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  [v2.84d] Can't use WASD movement to collect spirits
Posted by: AkaInuHime - 03-09-2024, 11:15 PM - Forum: Bug Reports - Replies (1)

In WASD movement mode, even though there is an indicator to collect spirits with the A button (Z key), pressing Z does nothing.

[Image: zq6syr.png]

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  Character age request (Asher)
Posted by: xkaliber4life - 03-09-2024, 09:19 AM - Forum: Approved Characters - Replies (1)

Applicable BYOND Key - Stanley Funtime Two
Character Name - Asher (Alias: Nocturnal Chameleon)
Request Type - Age request
Request Details -  I would like for Asher to be 11. I hadn't solidified his age at any point since I wanted him to be young but I was unsure what age I was going to do. I'm not sure if I need to add any extra information, so if anything's missing please let me know.

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