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Photo pocky atelier =͟͟͞͞ʕ•̫͡•ʔ
Posted by: Pocky - 07-23-2024, 10:13 PM - Forum: General Discussion - Replies (7)

hi everyones i'm pocky i'm gonna post all my doodle in this thread

[Image: MEITU-20240712-060757071.png]

early A.S. FI concepting
[Image: 20240716-100034.jpg]
[Image: 20240719-130358.jpg]
bonus nimuspin.gif https://ibb.co/ZGgH40m

traditional->digitalized FIs 
(photo of pencil sketch -> posterization -> extract opacity from brightness -> multi layer watercolor)

[Image: imay7ge.png]
[Image: CLIPStudio-Paint-Dd-Clos-A2-Du.png]

more fi sketch and funny picture
[Image: 20240723-111432.jpg]
[Image: 20240723-094410.jpg]
(shoutouts whitender)
[Image: 20240723-112507.jpg]

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  Blow Kiss Guile or Wil
Posted by: Shujin - 07-23-2024, 02:10 PM - Forum: Suggestions - No Replies

Now that blow kiss was nerfed, can it maybe be based on which ever is higher for its infliction Level? So either Scaled Will or Scaled Guile.

I think it would make sense for guile  (Knowing how to use your assets purposefully to your advantage) to work as well.

This would give guile characters a possible life line at times. Also goes really well with whips.

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  Polk monthly weird/sad post at 3am that I won't delete this time I swear
Posted by: Poruku - 07-22-2024, 06:35 AM - Forum: General Discussion - Replies (4)

When I look back at the wake of these stories we call roleplay, I think of the people left behind. I think about the characters and their dreams and hopes, that intertwined with my own. Though we like to think them as little puppets, little people tossed into the world, they are more like strokes, an intent thrown on a canvas like oil paint. A bit of yellow there, a bit of green here. Or perhaps you feel more like purple, this time, letting your paintbrush run rampant on the page. And in the midst of this, you take a step back and look at the road travelled. Look at all the paint you let drip on the floor, and it's enough to fill the room. The canvas remains mostly untouched; there's a few little streaks on there, or perhaps a small version of what you had in mind. Or maybe you managed to land it all and create a coherent work of art. Others come in, adding the details to the piece, one by one filling it with color and life, making that abstract shape into a masterpiece. Or perhaps you throw the canvas away and start over again. Again, and again, trudging through the knee-deep ocean of spilled paint to grab more supplies, get together another color on another morning.

I think back about the friends I've left behind. The barely-known faces beyond the screen that were in the end nothing more than a passing acquaintance. After the curtain is drawn, and the show is over, there is nothing left there. We've all shown up to the play, and after the play, we all go home. There's nobody left on the stage, no reason to linger. Everyone has gone on to greener pastures, briefly remembering the days where there was life up there. For all the great times, laughter, and even shared hardships and joys, this sea is just too vast. For all the times our ships crossed paths, we're still just sailors, and at the end of the day we have to return to port. But well, I guess I could say the same about many others that I've shaken hands with. In the end there is always something that must connect us. Proximity being one, but perhaps not the most important, increasingly so.

I think back about the stories untold. In truth, the hopes were more painful than the pain. Remembering the little dudes we force to move with magic, I always think about what could have been just as much as what was. Just imagine how amazing things could have been if the right ingredients were present, at the right time. If things went a little differently and went on just a little longer... We fail, and we learn, and we do better next time... How many times do we have to learn before things get good? Ah, well, maybe I've reached that point, but it's at the cost of my vigor.

I miss them, honestly. The land never recovered after the great schism. The old was left in the dust, and to this day remains abandoned. I had a good thing going at the end there too... I really do miss them. Years of writing drilled a piece of myself into these little pawns, and leaving them behind is a cost I haven't yet fully paid.

Looking ahead, I see a cloud of mist where I once saw endless doors in a cacophony of incomprehensible possibility. More uncertain than ever. My life outside is one I can't complain about, yet there is something missing. And more and more I understand my place in all of this, and what the future holds. I can already see my grip had weakened, despite having more strength than before. It's slipping, yet never fully out of my grasp.

And when you step back and look at the art you left behind, what is there? So many stories, and interconnecting paths. So many forgettable moments that are forever lost like piss in the rain. So many plans and hopes that never were, leaving naught but a dull pang somewhere below the 3rd left rib. Yes, I ended up growing accustomed to it, accepting this fate. That's the nature of art as a whole, isn't it? Even more so for something so fleeting. But I guess that's life, too. Friends left behind, paths crossing and fading into the horizon. Stories untold, and hopes crushed by the wheel. Yet at the heart of it lies that gem of truth, the glistening, unpolished diamond of roleplay. Those moments that got you smiling at a computer screen, or got you moving those fingers at supersonic speeds. You can even play all of them like a cool montage in your head if you try hard enough, but I can't guarantee you'll be able to also play linkin park over it.

I guess in the end we're left with things that any human is left with. Memories, regrets, broken dreams, and those left behind. I miss those characters, I do. I miss what they meant to me, and what I shared with others. I miss you guys too, even in this very moment. I'm always missing people because of this goddamn evade meta. Each moment I wish I knew you better and managed to get just a bit closer. Maybe then it would be properly sad when we part ways.

From one roleplayer to another, I hope you find what you seek. From dust, to dust.

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  Handy Tooltips
Posted by: Frozen - 07-22-2024, 02:55 AM - Forum: Suggestions - Replies (4)

I think it'd be nice to have what each Youkai does for certain skills noted somewhere on the Youkai. For instance, I have no idea what Jhunn's Shift Strike does, since it's not on the wikipedia page and no one has been able to give me an answer regarding it yet.

Other helpful things like the Youkai's element and race would be nice to see somewhere in the game too, just for the sake of the information being streamlined.

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  Name TBD - Request for odd Apertaurus features (and some Misc. stuff)
Posted by: xkaliber4life - 07-21-2024, 08:40 PM - Forum: Approved Characters - Replies (2)

Sorry for not having a name or key listed, I'd like to get approval for this idea before I consider working on it at all past theory-crafting.

Applicable BYOND Key - TBD, all of my keys start with "Stanley Funtime" though.
Character Name - TBD
Request Type - Special features and some assistance
Request Details -  Skin color and goat-like/bull-like appearance limits? Might go as far as requesting something truly unique.

Specific Request:
I'd like to make a noticeably unique Apertaurus compared to what I've read in the lore docs. For one I'd like to have an abnormal skin color; either Red or Blue.

Depending on what's allowed the art of the playby I use will change, so I also need to know just how much like minotaurs/bulls/goats the Apertaurus can be. The Korvara loredoc mentions "Standing at towering heights and sporting horns and hooved feet, as well as even having been spotted with more bovine ears and tails..." and I'd like to take that a little further,  could one have goat-like/bull-like legs up to the waist? (The sl2 loredoc says they can go up to the thighs- I assume this means it could go further with approval.) Could they have digitigrade legs instead of more human plantigrade legs? Could they have tufts of fur on their arms or neck? And can they have odd eyes resembling a goat's or bull's?

I'd also like to state that I'm mostly going for a unique look and story, possibly unique biology/physiology, and don't have a desire for unique abilities or strengths unless I work with a GM/Eventmin and we decide to move forward with that kind of change.

Reason why you are making this request (if applicable) :
Someone in the Korvara discord mentioned a way to use Apertaurus' passives for a fun build, and my mind kind of went wild from there. I've always been deeply fascinated with the Reapers and Apertaurus, as well as the lore with Lazerus, souls, and their interactions with such. I've also always liked making characters that stretch what's expected for the sake of creating interest, and I'd love to devote time to creating an interesting story and look with the character for other people to interact with- possibly even starting an event line if I'm able to do so. All of this combined with some old art I had lying around for a DND campaign got my creativity churning and I'd really like to do something with that. Im willing to work with GMs and/or eventmins to make the character fit while having the odd skin color and more animalistic traits. I haven't gone too far into what I want to do yet since I want to get permission for the looks first. Perhaps they could be something slightly different from an Apertaurus while still using the race? I'm unsure just how far changes to a character can go, though.

Roleplay & Lore supporting your request -
The previously mentioned Loredocs with comments about Apertaurus and Reapers. There's a lot there that I'd like to work with like having a strong bond with a reaper or reapers in general, maybe being something of a minor/moderate/major figure in the culture. There's also the loredoc for SL2 in general that I read up on Lazarus and what's inside. It mentioned it being a sort of 'demon realm' without being a demon realm. Perhaps the character could resemble what people commonly believe demons to look like (The red/blue skin and goat-like/bull-like details) via magical modifications to their body or powerful illusions? And perhaps they or the culture they come from did this to aid in guiding lost/trapped/bound souls to Lazarus.

I will note that I've seen people with odd skin colors or more unique additions to their character such as horns on a naga or a more theno-like tail on wyvern-touched.

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  Icon miss alignment
Posted by: Shujin - 07-21-2024, 11:06 AM - Forum: Bug Reports - Replies (4)

[Image: Screenshot-2.png]
The west facing of this dress is like 3 pixel off center.

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  In Regard To The Recent Announcement
Posted by: Snowman - 07-21-2024, 07:45 AM - Forum: Fruity Rumpus General - Replies (43)

I want to make this clear. This isn't an attempt to make the staff reconsider their decision on the topic.

What I really want is accountability, clarity, and, in my opinion, less hypocrisy regarding the details of the announcement. I'll simply point out what I personally see wrong while keeping it objective. It's the reader's initiative to agree or disagree with me in the replies. Which I do want. After all, I simply want a discussion rather than an accusation that gets no one anywhere in this context.

I'll start with the obvious. What does 'Criticism of women' even entail? It's a sexist statement on its own without context, and it doesn't have any context. It's a completely nonsensical topic to mute someone over. Why can't someone criticize women? Why doesn't it say person instead? I have no idea what this even means.

A rule without clarification is automatically bad, even if it has morally upright intentions. This rule, which it is since the Staff will be muting people over this, shouldn't even be here if we look at this from another angle.

Dev himself has stated he doesn't want any non-in-game politics in the discord. Which is very fine and completely his choice. But I feel this announcement, in my opinion, completely wrecks the neutrality of the server due to its one-sided policy. While I don't like implying basic acceptance and etc are political, at the end of the day, they still are considered political to many people. But, seriously, you guys could've just stated, 'Any political jokes will be penalized with mutes', and it would've made a less questionable ruling and got the results you wanted. 

But let's talk about the standard itself now. 

The announcement is lacking and seemingly had no thought put into it. It doesn't even specify the severity of the mutes or the other measures they plan to enact. It doesn't even make the Staff accountable for any of their mutes, too. There's an Eventmin log and a public GM ban log. Why are there no details accounting for that? Why can Staff members just mute whoever without it being logged publicly? I assume this is the case because the announcement didn't even detail logging these mutes and punishments publicly for the community to see. Why is there no implied consistency here despite previous statements of such?

Overall, I find this announcement concerning due to its lack of anything of substance. It's basically just telling everyone they can mute anyone who makes political and potentially offensive humor and do more. That's it. That's the barebones skeleton of this post, it's literally just that if we take away the moral posturing it offers.

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  [Version 2.89b] Letter Knight Spawning Inside a wall.
Posted by: sirtrex - 07-21-2024, 02:00 AM - Forum: Bug Reports - Replies (1)

https://youtu.be/v7hD9gHl7EE?si=VFjuGY7tUSGdnsI_&t=3113

Video link cuts to right when we noticed the knight was missing. On the final rematch of Duyuei Underground's main boss. One of the 3 bosses, a letter knight spawned into a wall. Thankfully half of our party had ranged weapons that were able to hit it from the otherside, but this would be game breaking for a melee focused player. The knight couldn't attack or interact with us in anyway. It just sat there taking hits until we reduced its HP to zero and ended the fight.

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  Battle Music Cycle
Posted by: MothEnthusiast - 07-20-2024, 10:10 PM - Forum: Suggestions - No Replies

Just a little thing I think would be nice, given longer events can get a bit repetitive listening to the same person's battle music on repeat. It'd be neat to have a 'cycle' option to have everyone's battle music play in order, one after the other. Something that's decided player by player, so if someone wants only one song on loop they can at the same time.

EDIT: Better yet, a menu you can bring up to just choose which song you want playing. With a shuffle / cycle option on that to play them all.

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  Bull-like Hair
Posted by: CuteYellowCrabby - 07-20-2024, 05:53 PM - Forum: Submissions - Replies (1)

Wanted to make a hair dmi..........

Totally not Ozen's hair, I swear.



Attached Files
.zip   bulllike-hair.zip (Size: 1.38 KB / Downloads: 163)
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Sigrogana Legend 2 Discord