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  The Highest Heels
Posted by: Pyro - 03-12-2023, 09:35 AM - Forum: Suggestions - Replies (2)

[Item Suggestion]
Sharpened Heel Heels
Footwear
Cloth Material
+2 GUI
A pair of ruby high heels crafted in which the heel has been sharpened like a knife. Clicking them three times does nothing, though you might find fewer dance partners than before.

Grants Skill: Party Foul

[Party Foul]
Targets 1 enemy within 3 range and has an unoccupied tile next to them, and deals Pierce physical damage to them that ignores evasion.
The target is cured of Knocked Down (without paying Momentum.)

3 round CD
140% SWA Scaling

OR

115% SWA Scaling
Can Crit
3 round CD

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  Finesse Scaling
Posted by: Snake - 03-12-2023, 01:11 AM - Forum: Balance Fu - Replies (9)

Could it be changed from what it is to something like 70% SKI/30% Main Stat?

Right now, running Cold scaling weapons reward you more damage in general, so it's just like a downgraded version of it.

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  New Weapon Types - Throwing
Posted by: firehawk11 - 03-11-2023, 06:42 PM - Forum: Suggestions - No Replies

We got Throwing Daggers & Javelins but I think we need upgraded throwing weapons from just these two weapons. Stronger, rarer versions which increase the range of basic attacks. This can include Throwing Axes/Tomahawks.

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  Salamander Sword Rework Idea
Posted by: Snake - 03-11-2023, 04:20 PM - Forum: Suggestions - Replies (3)

Reworked Salamander Sword:

"On Hit, or dealing Fire damage: Inflicts or powers up Burn (LV 5 for 1 round, to a maximum of 3 rounds)."

Weapon Potential:

"Magma Ignition - Upon attacking a target with a Burn LV of 50+, ignites the sword with Salamander Force for 2 rounds, and release a shockwave of caustic flames, dealing Burn LV fire magic damage that ignores protection in a 4 range circle, and creating Cinders that destroy special tile effects. (3 round CD)"

"Salamander Force - On Hit: Deal bonus Fire magic damage equal to the Burn LV of the target that activated it, which ignores absorption, reflection and immunity. (Attacking enemies that meet the condition will refresh the buff.)"

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  Starsign Prominence
Posted by: Snake - 03-11-2023, 04:41 AM - Forum: Quality-of-Life (QoL) - Replies (3)

[Image: image.png]

Could we get some form of visual indicator here for when the additional bonuses to Stats and Elemental ATK are currently active for your Starsign's prominence month?

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  Soldier - Mad Chop
Posted by: Snake - 03-11-2023, 03:31 AM - Forum: Balance Fu - Replies (7)

This isn't mad enough.

- Mad Chop should ignore the target's protection when your health is equal or below 25%.
- 1% per 1% missing HP again, please.

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  Eye can't see at Night
Posted by: Ardratz - 03-11-2023, 02:09 AM - Forum: Suggestions - Replies (4)

Okay so this is based on the premise I've heard that Kaelensia should be able to see better at night with their beast-like golden eyes and I just figured to suggest a way to implement that if it could work.

In the attachement below is how we see our characters at night the little light about us allowing to see where we are on the map:
   

I was thinking for Kaelensia maybe we can make the light aura there bigger, again only the player can see their character's aura and it represents their vision at night, it could be around as big as the torch's, as seen in the follow attachment, or maybe make it scale with SAN for how well they can see at night.
   

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  [2.71] Mercenary Alma Rorick
Posted by: firehawk11 - 03-10-2023, 10:27 PM - Forum: Bug Reports - Replies (2)

I am not sure what is causing this since Mercenaries can not get injuries as far as I know but the Mercenary in the Cellsvich Pawn Shop, Alma Rorick has 627 Max HP at level 50 but whenever I go into battle his max HP reduced to 552 Max HP as if his Fortitude Soldier Skill is actively being removed.

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  [V2.71] Roar and Sound
Posted by: firehawk11 - 03-10-2023, 06:37 PM - Forum: Bug Reports - Replies (1)

For some reason some skills like Roar (Byakko Youkai) causes audio/music to distort either temporarily or permanently for some reason.  I believbe Bellow (Scare Bear) and similar skills cause this. It causes the bass to suddenly get hyper increased.

It has been in the game for a long while, I am curious if it is a Byond issue. Is it a major bug, nah it's just there.

To Replicate - Summon Byakko, Wait till Byakko turn, Use Roar.

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  (2,71) Wind Prouette
Posted by: firehawk11 - 03-10-2023, 05:05 PM - Forum: Bug Reports - Replies (1)

This is probably not a bug but when Wind Prouette targets the same enemy 3 times it does not give you the total damage it has done at the third and final strike. While Ice Stakes will in-fact give you a tally at the end of the two-three strikes.

Steps to recreate - Use Wind Prouette on one enemy

I suspect other skills are not giving a Total Damage at the end either.

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