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Mechanation Racial Parts
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Windswept Gi
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City of Heroes
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[Version 2.96d] Firthrowe...
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[v.2.94d] Aposemagican't
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(Farming) Minerals
Forum: Quality-of-Life (QoL)
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Animals when
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It's Always 48 Scaled APT
Forum: General Discussion
Last Post: Raigen.Convict
03-07-2025, 05:31 PM
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[2.95]OH GOD I FORGOT TO ...
Forum: Bug Reports
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03-07-2025, 03:49 AM
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[v2.96d] Sharen-can't
Forum: Bug Reports
Last Post: Autumn
03-06-2025, 11:59 PM
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[v.2.63] Wildest Ride |
Posted by: JamOfBoy - 08-20-2022, 11:39 PM - Forum: Bug Reports
- No Replies
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Wild Ride makes you shoot the unfortunate thing you're riding. With shotguns with knockback, this makes you jerk your victim around against the floor, which seems to reduce the distance in which you travel.
I feel as though this isn't supposed to be a thing but honestly it's really cool.
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Merging Hyattr with its Prayer Buff |
Posted by: Autumn - 08-20-2022, 06:22 PM - Forum: Balance Fu
- Replies (2)
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Hyattrs have been in a less than ideal spot for a little while now, they're not necessarily bad by any means, but their fire breath does leave a lot to be desired (Mostly in the big number department, for its potential 9m cost), in Korvara you are unable to access something that actually makes Fire Breath a serviceable option: The Blessing of Hyatt prayer buff.
If it is necessary that prayer buffs are not to be a thing in Korvara, then I would like to propose that Hyattrs receive the benefits of Blessing of Hyatt in their passives somehow, and that the prayer buff remains as it's base effect. (+LV*2 to Cinder levels)
This would allow Fire Breath to not have to rely on the prayer buff to be a bit better than it is, as I feel that a feature inaccessible to one part of the game shouldn't be the defining line of what makes fire breath serviceable or not.
Quote:Blessing of Hyatt - Prayer Status. Boosts the LV of cinders you create by LV*2. For Hyattr, increases the damage dealt by Fire Breath by LV*4% of your Fire ATK. (Max LV: 5)
Ideally both of these passives are moved into Hyattr's kit naturally, and Blessing of Hyatt can either remain the same or have the Hyattr specific portion removed, I don't think anyone would mind either way.
Naturally this means that you'd probably boost the fire ATK scaling portion of Channel Destruction to 120% (Though I doubt anyone would argue for it being 150% if tied specifically to Channel Destruction), and if possible, potentially allowing Hyattr's Channel Destruction or Disaster Potential trait to increase Cinder LVs for Fire Breath specifically.
That should be all, thanks for reading.
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Hidden Health [v.2.62c] |
Posted by: WaifuApple - 08-20-2022, 12:50 AM - Forum: Bug Reports
- No Replies
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An anomaly I've seemed to be noticing is that often when joining a party with the option to display health turned on, one member of the party will usually have their health not appear, still - and you cannot hover over to see it. It's usually the second one in the UI, too.
This can be fixed in game by toggling the health display function off and on again, at which point the health display will appear on this player, too, but this can be mildly frustrating, so it's preferred that this is fixed!
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nerf divine shower |
Posted by: Poruku - 08-19-2022, 10:04 PM - Forum: Balance Fu
- Replies (18)
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Priest is already a powerhouse in 4v4 pvp, I think divine shower is just too powerful overall
To me the blind part is what pushes it way over the edge. It could be removed entirely and still be good. Maybe a low level glowing debuff would be fine in its stead for flavor.
And I'm speaking as someone who is maining priest right now.
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2.62c[Korvava]Potential mushroom picking issue |
Posted by: Mikuel - 08-19-2022, 09:31 AM - Forum: Bug Reports
- Replies (1)
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So, for while I have wondered why there is no location to harvest greyneck or goldking mushrooms in Korvava. I didn't give it much though for now, just assuming they were meant to be rarer, chest only shrooms for some reason here...
But today I noticed that there is at least two locations those both give scabscar and royalcap mushrooms, them being the slime tunnel near Telegrad and the small cave southeast of abandoned mines. Could there be simple overlook that happened or is this on purpose?
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Youkai Bonus Stats? |
Posted by: renowner - 08-19-2022, 05:14 AM - Forum: Bug Reports
- Replies (3)
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Youkai Bonus stats cap at +20 like the global cap used to be. The bonus stat cap was since removed for player characters, so i'm not sure if this is intended or simply an oversight. It generally only really matters for Youkai like Byakko and Snow crow, who can give themselves +14 strength and Defense respectively with their skills. But does make those youkai effectively not want to really use their buff skills on themselves.
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Sweetleaf Buff |
Posted by: Shujin - 08-18-2022, 10:20 PM - Forum: Balance Fu
- Replies (4)
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Sweetleaf is pretty outdated and its never used cause of how absolutely unreliable it is compared to other torso options.
I propose a buff to it in the form of.
Statusinfliction based chance to apply
and to compensate for the possibly being useless versus status resist a slight upgrade to is level to like 15 I guess. Not sure if 20 would be too much with diminishing returns, but probably..
Or other changes to make it overall a more welcome Enchant, thats not only used for memes.
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