Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 815
» Latest member: Yog-Sothoth
» Forum threads: 11,216
» Forum posts: 56,561

Full Statistics

Online Users
There are currently 573 online users.
» 2 Member(s) | 568 Guest(s)
Bing, Discord, Google, Flun, Mewni

Latest Threads
Autumn
It's Always 48 Scaled APT

Forum: General Discussion
Last Post: Autumn
1 hour ago
» Replies: 3
» Views: 53
Poruku
City of Heroes

Forum: Fruity Rumpus General
Last Post: Poruku
3 hours ago
» Replies: 18
» Views: 2,806
Veacari
[v2.94b] Consistent and r...

Forum: Bug Reports
Last Post: Veacari
7 hours ago
» Replies: 4
» Views: 418
Rendar
[2.96d] Glancing Crumblin...

Forum: Bug Reports
Last Post: Rendar
Today, 03:31 AM
» Replies: 0
» Views: 31
Cogster
Invention App - The Sea L...

Forum: Applications
Last Post: Cogster
Yesterday, 08:46 PM
» Replies: 1
» Views: 252
Rendar
[2.96d] Mob Size Issues

Forum: Bug Reports
Last Post: Rendar
Yesterday, 06:04 PM
» Replies: 0
» Views: 36
Flun
Rabbit Leap Nerf - Trait ...

Forum: Balance Fu
Last Post: Flun
Yesterday, 05:42 AM
» Replies: 13
» Views: 627
Cogster
Engraved Haste Rune

Forum: Balance Fu
Last Post: Cogster
03-04-2025, 07:22 PM
» Replies: 1
» Views: 236
Dezark
Tablet secrets known.. [v...

Forum: Bug Reports
Last Post: Dezark
03-03-2025, 11:40 PM
» Replies: 0
» Views: 50
AkaInuHime
[v2.96d] Nemalyth-free cr...

Forum: Bug Reports
Last Post: AkaInuHime
03-03-2025, 07:06 AM
» Replies: 0
» Views: 53

 
  Gobin cave Map Bug (2.67b)
Posted by: matthewmwps - 11-25-2022, 09:29 AM - Forum: Bug Reports - Replies (1)

I have managed to locate a tile on the goblin cave that lets you cross into the void. 

The tile in the attached image (circled in blue) can be passed if you moved it diagonally. Doing so clips the map and enters the black area. I have replicated this multiple times and can log in to show it if needed
   

Print this item

  v2.67b Swordsmith Rain can inflict Lingering Damage on a miss
Posted by: Fern - 11-25-2022, 09:24 AM - Forum: Bug Reports - Replies (1)

Grandovyn's Potential Skill, Swordsmith Rain can roll infliction for Lingering Damage even if you miss the enemy. Part of me wonders if this is intended, though, since it is a sword rain..

Print this item

  Two-Handed Talent for Bows and Fists
Posted by: Snake - 11-23-2022, 05:15 PM - Forum: Balance Fu - Replies (1)

The title says enough. Due to 'Two-Handed' only affecting Axe, Sword and Spear, it allows people building those stats to save points for no real drawbacks but to not have a shield or sub-weapon. +20 SWA is very stat-efficient, which leaves Bows and Fists, weapons that also scale from STR but don't have baby wheels, to open a lot of exploitable holes in your building process.

Namely because their damage vastly differ from the Sw/Ax/Sp/Tom meta. So I think there should be a change, either nerfing Two-Handed, or making something similar to it to other types, such as the more glaring ones like Fists and Bows, who often suffer from low SWA.

Fists (Double Flurry)
> Having two identical Fist weapons equipped (i.e 2x Brawler's Glove) reduces the momentum cost of Basic Attack and Martial Artist Offensive Skills by 1.

Bows (Free Handed)
> Having no sub-weapon equipped increases Critical Damage by 50% of your Strength as a flat bonus damage.

Bows (Arbalest Passive?)
> Having a sub-weapon equipped increases Critical Damage by 50% of your Strength as a flat bonus damage.

Print this item

  [2.67] The pain of moving.
Posted by: firehawk11 - 11-23-2022, 09:26 AM - Forum: Bug Reports - Replies (2)

I am unsure if this is intended but it seems like when you move once for 3 Momentum it changes movement to costign 5 momentum.

Print this item

  v.2.67 Rune Bug
Posted by: Moku203 - 11-23-2022, 02:28 AM - Forum: Bug Reports - Replies (1)

As of the recent update it seems placing elemental runes no longer uses any tome damage, just the default of fire, though it still uses the tome damage when engraving it onto another tile with a mob in it.


Steps to reproduce:

Equip a tome (Cartblanche in my case)
engrave elemental rune, it will do tome damage.
lay down the rune in the field, it will be fire elemental, and thus less damage if you're not built for fire.

Print this item

  Steady Upgrade
Posted by: Moku203 - 11-22-2022, 09:19 PM - Forum: Suggestions - Replies (6)

A simple request, I noticed that bows don't really have a talent for getting more hit, which can make them fairly lackluster once you get past the farshot distance, could Steady be upgraded to include bows as well? +10 hit with bows/crossbows, maybe the +20 could apply to Longbow weapon types? if we have those.

Print this item

  Lightbird
Posted by: Lolzytripd - 11-22-2022, 04:41 AM - Forum: Class/Race Ideas - Replies (2)

It would be nice if firebird treated brightens as an elemental enchantment.

Lightshafts, graft tiles, and sanctuary tiles could count for ignite power, lift offhand kagero and feathers would do light damage.


Specifically this would put some synergy into paladin style builds

Print this item

  [v2.66b] Merc Ice Giants bypass Grapple requirement for Buster
Posted by: Conteville - 11-21-2022, 05:16 PM - Forum: Bug Reports - Replies (1)

Ice Giants Mercenaries do not need to use grapple to use buster, can bypass the grapple entirely despite the skill description. Can be repeated continuously, especially on cornered/surrounded enemies. Discovered when I accidentally selected buster despite the ice giant messing up the grapple.

[Image: Buster.png][Image: Grapple.png][Image: image.png]

Print this item

  Dungeon Camping
Posted by: Miller - 11-21-2022, 12:04 PM - Forum: Suggestions - Replies (9)

We've recently had the addition of building campfires out in the world but at the moment they can't be used in dungeons. Can this be changed so we can make campfires in a dungeon for that comfy dungeoning experience? They aren't dense objects as far as I'm aware; but if they are, they could be destroyed or made non-dense to prevent misuse.

To double up on suggestions! Can we have placeable chairs and stools for player characters? They could disappear on reboot if persistence becomes an issue.

give us better dungeon rp dev

Print this item

  Rune Mage Multiple Bug Reports
Posted by: FaeLenx - 11-19-2022, 02:32 PM - Forum: Bug Reports - Replies (4)

I was doing some spars with a runemage build and kept getting pinged for missing runes. A few things I noticed amidst the bug reports:

1. Even with haste runes, elemental runes could glance.
2. Placing down a warding rune on a 4 large rune gave it only a radius of 1 (4 pillars each diagonal of the rune)
3. Numerous times the bug reports would trickle in without anything being done with the runes at all.

The reports looked like this.

https://i.imgur.com/LKD5MpK.png

I'll mess around with it more if any specific testing can be done or asked for. It seemed very random when and how this stuff would happen.

Print this item

Sigrogana Legend 2 Discord