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[v2.71b] Volcanic Armor |
Posted by: Trexmaster - 03-21-2023, 06:20 AM - Forum: Bug Reports
- Replies (1)
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The effect reads, for armor: "Being hit by an attack creates Cinders at all tiles within 2 Range of you (LV 15, 2 rounds, once per round)."
The adjusted effect for Volcanic is only making cinders in 1 range of you instead of 2. Only the tiles directly adjacent to your character will contain cinders.
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New Mage Skill - Redirect Current |
Posted by: firehawk11 - 03-20-2023, 11:39 AM - Forum: Suggestions
- Replies (4)
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A simple Mage support skill, whenever you cast a non-damaging spell add 20% of the FP cost as power to the first offensive spell you cast. This can stack forever. Enchantment spells, Blink, Swap location, would give even more reason to cast before engaging. Of course the percentile would need to be looked at, since it should be useful but not over-powered since no matter what it won't ever be as good as double casting.
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Make the Cleaving Clarinet's Ability a Toggle |
Posted by: the REAL Minos Prime - 03-20-2023, 02:12 AM - Forum: Balance Fu
- Replies (2)
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Now, I understand why the Cleaving Clarinet's ability is supposed to be helpful - to help Bard multiclasses, such as soldiers and duelists, close distance while still supporting their team or doing AOE. However, pure bards have little use for such ability, as they generally want enemies to be at mid range. I understand this comes off as whiny, but it's very annoying when I try to do a big AOE setup only to attract them right to my face, and the only other instrument that scales with San and Strength can't get Reliability.
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The Art of the Alias |
Posted by: Turadis - 03-19-2023, 01:19 AM - Forum: General Discussion
- Replies (12)
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I was pondering what sort of alias to give to my latest character when I caught myself wondering how other players tend to come up with their aliases. My typical go-to is to make an alliterative alias, describing the character with a focus on their personality traits rather than a physical description. Though I do have some exceptions. I've noticed alliteration in general is somewhat popular. I've also noticed that aliases with more or fewer than two words are extremely rare.
So what do you do? Do you focus on a physical description, description of the character's personality, or thematic description? Do you like to employ linguistic tricks like alliteration or rhyme? Do you usually think on it for a while, or just wing it? Do you default to the same style of alias, or change things up from character to character?
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The Grind to Unchivalry |
Posted by: Ray2064 - 03-18-2023, 02:58 PM - Forum: Suggestions
- Replies (2)
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Ahem. As it stands, the line of traits leading to Crude Chivalry is...Well. Unnecessarily tedious ?
Crippling yourself from Chivalry until the requirements as met for wanting something as simple as being able to benefit from it with a Wraithguard- and having to trigger it 500 times, nonetheless. Which supposedly resets upon LEing, for the cost of 3 trait slots.
Could it at least be made so LEing after having previously grabbed Reccovered Honor skips the requirement afterwards ?
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[v2.71b] Material ELE ATK |
Posted by: Trexmaster - 03-18-2023, 01:15 AM - Forum: Bug Reports
- Replies (2)
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Clawice and Wood materials on non-weapons are giving their respective +3 ELE Atk on other items, such as hand items and accessories.
For example, Coldbark on any accessory, hand slot, or foot slot will give +3 Ice ATK.
Clawice on accessories will give +3 Sound ATK, for instance.
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