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[V2.95] Blind Fighting?

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  [v.2.71b] Whispers can't be heard no matter what range
Posted by: Pyro - 03-22-2023, 08:12 PM - Forum: Bug Reports - Replies (1)

[Image: d0uu1gO.png]
[Image: 5PglXyk.png]
[Image: image.png]

I'm not entirely sure how to collect evidence for this bug. But for awhile, I haven't been able to hear whispers from certain people, like the Regent of Geladyne. Here are two screenshots of the same scene. The first from my perspective, and the second from theirs. Including a reference for distance.

No injuries.

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  [v2.71b] 2x Summoner's Tandem Daggers and Summoner's Dancing Shoes (query)
Posted by: Latersatyr - 03-22-2023, 06:57 AM - Forum: Bug Reports - Replies (3)

I'm currently weilding 2 Summoner's Tandem Daggers and a pair of Summoner's Dancing Shoes. I am Spellthief/Grand Summoner, and using impact call.

I had tested this combination on the test server and there the order of the items went boots -> main dagger -> off hand dagger -> allowing me to summon, move toward an enemy, and then do two 1/2 damage attacks. 

I made the same character on the live server and got my daggers/boots, only to find I can"t do the same combo as it goes main hand-> boots -> off hand. I was advised to submit a post here about it to see what it should be, as the two servers are inconsistent.

I've tried unequipping and re-equipping in various orders, changed enchants and materials, changed my other gear and class, and no matter what, it always happens in the consistent different order on each server.

Thanks

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  Darkness Toggle or bigger torch
Posted by: firehawk11 - 03-21-2023, 08:38 PM - Forum: Suggestions - Replies (13)

I know this may seem like a crappy call out but if weather can be a toggle, by chance can darkness also be a toggle. The game gets really dark and traveling is sometimes a hinderance. Not to mention darkness seems to be very buggy. Sometimes it is darker then others, when tabbing out it can sometimes get brighter when u tab back in. Others times when you go into areas it gets so dark you can't see more then your torch radius.

Perhaps we can get a torch upgrade that has a much bigger radius, maybe a flashlight/Latern which can be crafted using a torch as one of the ingredients?

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  [2.71B] Free Party Mode
Posted by: firehawk11 - 03-21-2023, 12:14 PM - Forum: Bug Reports - Replies (1)

Most times when you make a party in Cellsvich you can't toggle free party mode or other similar places unless you leave and re-enter the map.

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  New Food Lover Trait - Variety
Posted by: firehawk11 - 03-21-2023, 12:05 PM - Forum: Suggestions - Replies (2)

Name suggests when you eat  different type of foods it give you buffs instead of eating 100 Soups!

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  [v2.71b] Volcanic Armor
Posted by: Trexmaster - 03-21-2023, 06:20 AM - Forum: Bug Reports - Replies (1)

The effect reads, for armor: "Being hit by an attack creates Cinders at all tiles within 2 Range of you (LV 15, 2 rounds, once per round)."

The adjusted effect for Volcanic is only making cinders in 1 range of you instead of 2. Only the tiles directly adjacent to your character will contain cinders.

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  New Mage Skill - Redirect Current
Posted by: firehawk11 - 03-20-2023, 11:39 AM - Forum: Suggestions - Replies (4)

A simple Mage support skill, whenever you cast a non-damaging spell add 20% of the FP cost as power to the first offensive spell you cast. This can stack forever. Enchantment spells, Blink, Swap location, would give even more reason to cast before engaging. Of course the percentile would need to be looked at, since it should be useful but not over-powered since no matter what it won't ever be as good as double casting.

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  Make the Cleaving Clarinet's Ability a Toggle
Posted by: the REAL Minos Prime - 03-20-2023, 02:12 AM - Forum: Balance Fu - Replies (2)

Now, I understand why the Cleaving Clarinet's ability is supposed to be helpful - to help Bard multiclasses, such as soldiers and duelists, close distance while still supporting their team or doing AOE. However, pure bards have little use for such ability, as they generally want enemies to be at mid range. I understand this comes off as whiny, but it's very annoying when I try to do a big AOE setup only to attract them right to my face, and the only other instrument that scales with San and Strength can't get Reliability.

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  The Art of the Alias
Posted by: Turadis - 03-19-2023, 01:19 AM - Forum: General Discussion - Replies (12)

I was pondering what sort of alias to give to my latest character when I caught myself wondering how other players tend to come up with their aliases. My typical go-to is to make an alliterative alias, describing the character with a focus on their personality traits rather than a physical description. Though I do have some exceptions. I've noticed alliteration in general is somewhat popular. I've also noticed that aliases with more or fewer than two words are extremely rare.

So what do you do? Do you focus on a physical description, description of the character's personality, or thematic description? Do you like to employ linguistic tricks like alliteration or rhyme? Do you usually think on it for a while, or just wing it? Do you default to the same style of alias, or change things up from character to character?

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  The Grind to Unchivalry
Posted by: Ray2064 - 03-18-2023, 02:58 PM - Forum: Suggestions - Replies (2)

Ahem. As it stands, the line of traits leading to Crude Chivalry is...Well. Unnecessarily tedious ?

Crippling yourself from Chivalry until the requirements as met for wanting something as simple as being able to benefit from it with a Wraithguard- and having to trigger it 500 times, nonetheless. Which supposedly resets upon LEing, for the cost of 3 trait slots.

Could it at least be made so LEing after having previously grabbed Reccovered Honor skips the requirement afterwards ?

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