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Autumn
[v2.98] Ev-tu Brute?

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2 hours ago
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Autumn
Swap Cleaving Clarinet's ...

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2 hours ago
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Autumn
Farshot Penalty lack of t...

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2 hours ago
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Autumn
[v2.98] Dull Bristleblade

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4 hours ago
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TheGhostlyKnight
[2.98b] Shift strike not ...

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pilcrow
[v2.98b] Devil Vines Brea...

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6 hours ago
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pilcrow
[v2.98b] Divine Shower We...

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7 hours ago
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pilcrow
[v2.96d] Unable to Act

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7 hours ago
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renowner
[v2.97b] Pillawag & Plane...

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Yesterday, 09:31 AM
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AkaInuHime
v2.98 Monk Ki Blast Proci...

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  [Riagri] Like there's no target at all!
Posted by: Ranylyn - 03-18-2015, 04:42 AM - Forum: Bug Reports - Replies (1)

Diagram:

T = Target
C = Caster
X = Empty space.

TXXXXC

Caster goes first. Casts Riagri on their second action. The target moves before the animation is complete. Walks towards the caster through the Riagri, and takes no damage.

Suggested fix: Delay the next turn until after the animation, like what happens with Fir, Holy Arrow, etc.

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  Stylish text display
Posted by: Ryu-Kazuki - 03-18-2015, 02:15 AM - Forum: Bug Reports - Replies (3)

Potion text display doesn't show the half during battle text.

??? uses PR-Hi-Potion on themself! ??? heals 257 HP!

My HP is 429, and that's over 50% because I have r3 Alchemy. I actually healed for 127 HP.

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  Stylish Derp
Posted by: Ryu-Kazuki - 03-18-2015, 02:08 AM - Forum: Bug Reports - Replies (6)

Simply put. Invocations do not get their M reduced in Stylish PvP. I'm not sure if this is only PvP or not. I invoked Overload with HSDW active and it still cost me 3M to invoke.


??? chants "Judgemental thunder, turn power into pain..."
???'s turn.
??? says "(Invocations aren't affected by Stylish)"
??? says "(GG Dev)"
Doctor Mavis Haemin says "[why]"
??? says "(It cost me 3M to do that, even with HSDW)"
Doctor Mavis Haemin says "[huh]"
Doctor Mavis Haemin says "[but it]"
Doctor Mavis Haemin says "[hm]"
Doctor Mavis Haemin says "[report?]"
??? says "(So, I'd like to redo that turn)"
Doctor Mavis Haemin says "[ok]"

[Image: 45eafa46fbee76f50bad57020919cf36.png]

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  [Query] Arena Combattant Weapons
Posted by: Ranylyn - 03-18-2015, 01:37 AM - Forum: Bug Reports - Replies (1)

Going to put this in a spoiler tag since I believe it's related to an event battle.

M.TYPE - STANDARD Arena Combatant attacks Magnus with Divine Blade and hits them!
Magnus takes 60 Earth damage.

I -THINK- this is the same sword that "Hugo" aka Seto used in that one battle, complete with the same animation as Ashe's Luther, and the Ragnell/Alondite of the Shine Knights. Holy name, holy look, earth damage. Huh.

Are arena opponents supposed to be able to get weapons like this?

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  Key Rings by Nuclearwintersoldier
Posted by: Blissey - 03-17-2015, 10:45 PM - Forum: Suggestions - Replies (1)

OOC NuclearWinterSoldier: Dev should add a keyring item that you can put keys on, and using it opens up an interface to select what key you want to take off of it, or just acting as a proxy to remove the clutter they create in your inventory, letting appropriate doors assume you still own said key.

Basically, more key organization. Sometimes too many houses have far too many keys, and despite labeling them, they go all over the place because -- quite frankly -- the inventory is still a bit disorganized (and don't even get me started on the trade window).

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  Boss HP
Posted by: Ranylyn - 03-17-2015, 06:04 PM - Forum: Balance Fu - Replies (12)

[Image: e2a319784109b374d727cf62b68b2942.png]

This screenshot was taken after my weapon broke. Sitting on a Mana Crystal as a class that can heal, which is the only reason I survived that long.

TL;DR: Find me a non-twinked, non LE'd Level 20-ish character who can do enough damage/ soak enough to down that thing before they die, unless the terrain is in their favor like it was with me. Seriously. That is absolutely insane. 60 Vit at level 23. SIXTY. Look at that screenshot. Just look at it. My hardest hitting attack (My Flamberg; Bonder/MA, literally just hit 20, no good attack skills yet) did 19 damage. And it broke right before I took this screenshot.

"Oh, but the Winged Guardian has like 1000 HP!" Yes, and? Most people are either a higher level or in a party when they go fight that. This is a level 18 BDP.

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  [Weapons] Sword/Axe
Posted by: Ranylyn - 03-17-2015, 02:24 AM - Forum: Suggestions - Replies (7)

We have the Xyston (Sword/Spear)
We have the Argus (Spear/Axe)

... I've never found a Sword/Axe. We should have one. For completion's sakes. And so a Priest can use it's staff boost while still using BK/Bonder/Ghost weapon skills.

I'd be willing to try my hand at iconning one, if an Icon is needed. I've got a few ideas. I just thought I'd suggest it, first.

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  Combat Text Doesn't Care
Posted by: Mivereous - 03-17-2015, 01:40 AM - Forum: Bug Reports - Replies (5)

I turned off Combat Text, and it only stayed off for one battle. The option is still toggled off, and toggling it on then off again does the same thing for one more battle. That first battle was a Core battle, if that would make any difference. Same level 22 Mixed Crypt mentioned in the other thread I just posted.

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  Stone Dragon, lol.
Posted by: Mivereous - 03-17-2015, 01:38 AM - Forum: Bug Reports - Replies (1)

You guessed it!

[Image: Y8Bfm9c.png]

Level 24 Goblin Shaman, level 22 Mixed Crypt. Still appears behind target, or maybe they're just being nice.

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  These Crits are too damn high
Posted by: Rendar - 03-16-2015, 09:27 AM - Forum: Balance Fu - Replies (8)

So even with Def being added to the crit formula, critting is still way to god damn common in PVP. Even with 60 Crit Evade from stats, someone > can still get an easy 94% crit on me. That... doesn't seem really fair at all. I had 28 FAI, 21 LUC, and 51 or so DEF.

1/2 FAI+LUC+1/2 DEF vs 1/2 SKI+1/2 LUC+Crit Modifiers.

LUC and SKI are easy stats to get, comparatively to... FAI/LUC/DEF. Namely because having a build wherein you have two of those stats, you generally sacrifice the third. I know my stats aren't the 'best' but... 94% crit is kind of ridiculous.

I vote that CRIT lose LUC scaling or it gets it at 1/4th. The defense addition to crit didn't make it do anything besides turn a number over 100% to .slightly below. 100%.

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