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  Lightbird
Posted by: Lolzytripd - 11-22-2022, 04:41 AM - Forum: Class/Race Ideas - Replies (2)

It would be nice if firebird treated brightens as an elemental enchantment.

Lightshafts, graft tiles, and sanctuary tiles could count for ignite power, lift offhand kagero and feathers would do light damage.


Specifically this would put some synergy into paladin style builds

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  [v2.66b] Merc Ice Giants bypass Grapple requirement for Buster
Posted by: Conteville - 11-21-2022, 05:16 PM - Forum: Bug Reports - Replies (1)

Ice Giants Mercenaries do not need to use grapple to use buster, can bypass the grapple entirely despite the skill description. Can be repeated continuously, especially on cornered/surrounded enemies. Discovered when I accidentally selected buster despite the ice giant messing up the grapple.

[Image: Buster.png][Image: Grapple.png][Image: image.png]

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  Dungeon Camping
Posted by: Miller - 11-21-2022, 12:04 PM - Forum: Suggestions - Replies (9)

We've recently had the addition of building campfires out in the world but at the moment they can't be used in dungeons. Can this be changed so we can make campfires in a dungeon for that comfy dungeoning experience? They aren't dense objects as far as I'm aware; but if they are, they could be destroyed or made non-dense to prevent misuse.

To double up on suggestions! Can we have placeable chairs and stools for player characters? They could disappear on reboot if persistence becomes an issue.

give us better dungeon rp dev

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  Rune Mage Multiple Bug Reports
Posted by: FaeLenx - 11-19-2022, 02:32 PM - Forum: Bug Reports - Replies (4)

I was doing some spars with a runemage build and kept getting pinged for missing runes. A few things I noticed amidst the bug reports:

1. Even with haste runes, elemental runes could glance.
2. Placing down a warding rune on a 4 large rune gave it only a radius of 1 (4 pillars each diagonal of the rune)
3. Numerous times the bug reports would trickle in without anything being done with the runes at all.

The reports looked like this.

https://i.imgur.com/LKD5MpK.png

I'll mess around with it more if any specific testing can be done or asked for. It seemed very random when and how this stuff would happen.

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  [v.266b] Too many arrows
Posted by: Autumn - 11-17-2022, 09:39 PM - Forum: Bug Reports - Replies (1)

I think this is a bug due to the amount of arrows consumed but I would share my opinion here too while I'm at it:

When using an ability in Archer that consumes an arrow stack, it will consume 1 (for the skill) + the amount of targets hit, this means that if you hit a starbow on 1 target, it will consume 2 gust/fire/ice/stone arrows instead of just 1, likewise if you hit 2 enemies it will consume 3 stacks and so forth.

This currently applies to:

-Starbow
-Aerial Razor


I do think that the extra arrow consumed is a bug, but consuming 1 arrow per target hit is a little much for a skill with only 7 charges by default as well. My personal opinion is that I think it should only consume 1 arrow when using either skill, though I Think what is 'correct' is that it only consumes 1 arrow per target hit.

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  [v.2.66b] Hands on Research
Posted by: WaifuApple - 11-17-2022, 05:46 PM - Forum: Bug Reports - Replies (1)

[Image: Screenshot_2022-11-17_174427.png]

In the basement of Geladyne RnD, in the left section, you can stand on this chemistry desk. So it's more like... feet on research than hands on research, but that could probably be changed.

Quick note: this also applies to the version of the table in the first floor of RnD, too.

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  Regalia For Engineer Bots
Posted by: SpaceShibe - 11-15-2022, 01:39 PM - Forum: Suggestions - Replies (13)

Please let us be able to regalia Engineer Bots like we do with weapons. Except their name should remain the same to avoid confusion in game. I would like to have steampunk-ish robots on my team!

People are willing to regalia Youkai, and they can already be renamed and changed to another Youkai's icon, so this shouldn't be a big deal, right? Please Dev!

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  Fruit Picking Item
Posted by: Moku203 - 11-15-2022, 07:11 AM - Forum: Suggestions - Replies (2)

A quick little suggestion really, but it recently came to my attention that on G6 when cutting down many types of trees, they'll give you things (Mixed Nuts, Apples, Bananas)

On Korvara this is not the case, so I'd like to suggest that we have a way to grow these items, or an item that lets us harvest them from trees, or even if when clicking on a tree it asks if you'd like to harvest X item, and it will take X stamina to do so, and have it only yield a few times before needing a cooldown. 

Just a little thought I had really.

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  Kunai's Weapons
Posted by: Snake - 11-14-2022, 01:36 AM - Forum: Submissions - Replies (1)

Disclaimer @ Dev: This can be modified however you deem like, the following is just a suggestion of how I'd observe this as a weapon, but this is an initial idea for a weapon that I think should be more generalized, so more character themes can fit in SL2. The only requests in particular are A) Make it 9* so it cannot be mutated, and B) Make it shoot a lot of rounds. The rest is more for funsies. Do it for my birthday, boss man!

[Image: image.png]
Name: Minigun / Gattling Gun
Worth: 150 Murai

Power: 20
Critical: 0% (110%)
Accuracy: 70%
Weight: 20

Attack Range: 4
Rounds: 8

Material: Iron
Damage Type: Pierce

Type: Heavy Gun
Sub-Type: Launcher

Rarity: 9*

Description: A heavy firearm that fires multiple bullets through a cycling triad of barrels, which make it attack more often, but the weapon can overheat easily and cause horrible burns if overused.

Item Effect(s):
- Every time you basic attack an enemy with this weapon, you gain or empower the effects of Warming Up, for 2 rounds.

- Warming Up increases Hit and Critical Damage of this weapon by (LV*5) (Max LV = 5). At LV5, attacking with this weapon also deals Fire physical damage to yourself and your enemy, equal to the weapon's Power. (Ignores protection, cannot be resisted nor absorbed).

Stat Scaling - Firearms
60% GUI
40% SKI

Potential Skill - Spread Shot
- Target a Cone shape (5) ((Enhanced Fire Breath, for reference)) and inflicts them with Covering Fire LV15 for 2 rounds, then perform a basic attack on all enemies in the area with a penalty to Hit (-10).

If your Warming Up is at maximum level, they will also be inflicted with Burn LV(Weapon Power * 3) for 5 rounds.


.rar   no one can outsmart boolets.rar (Size: 413 bytes / Downloads: 0)

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  The Name Game
Posted by: Sawrock - 11-13-2022, 07:06 PM - Forum: Suggestions - Replies (8)

As I repurpose my characters a lot, I'm often asking GMs to change my name. They're very busy people- I've had one request since late October (and others to other GMs when it became apparent they were not available).

This is perfectly fine, I have no complaints- everyone has a life- but in order to streamline the process and also make it easy for people who might get in-character married, could there be a NPC who could change your name for the price of, say, 1000 murai?

Put them at the bottom of the snakepeople wastes.

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