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[2.80] Death and Taxes |
Posted by: Rendar - 11-26-2023, 03:35 AM - Forum: Bug Reports
- Replies (1)
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If you, somehow, take damage whilst KOd (which seems to be a thing with the new FFA system. AoE attacks and eventmin stuff can harm 0 hp targets)...
It can proc certain effects (I haven't tested Armor of Nails, but it likely still triggers), such as From The Ashes (Phenex) and Last Chance (Ghost) and revive the target because they 'hit' 0 hp.
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[2.80] Earthbound Autocharge |
Posted by: Rendar - 11-25-2023, 07:02 PM - Forum: Bug Reports
- Replies (1)
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Autocharge (Conversion Gloves + Shock Collar, for instance) procs Earthbound Vengeance.
Making you take the invocation's damage simply for existing.
Probably shouldn't be an offensive skill.
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[2.80] Turn FFA Timer |
Posted by: Rendar - 11-25-2023, 06:26 PM - Forum: Bug Reports
- Replies (1)
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If there is no timer set in the FFA settings, turns last indefinitely.
Probably should just have the 'base' 5 minute turn timer as default.
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Nevarious Riff |
Posted by: Rendar - 11-24-2023, 09:37 PM - Forum: Balance Fu
- Replies (20)
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Nevarious Riff, as we all know, is the potential skill of the Electric Axe. One of the best axe weapons in the game with an on-crit that can very easily chunk an eight of someone's HP bar on it's own, if not more for some. With easy access to crit damage modifiers and weapon POW stacking, it can hit for 60+, and while it is dodgeable, it bypasses near everything else.
Nevarious Riff, however, is the main offender to be looked at for today. It is, for 7 momentum and 40~ fp if used back-to-back, a 200% Elemental Scaling (100% Sound + 100% Lightning)+ SWA mapwide attack.
Yes. Nevarious Riff can be dodged, so can Enma's Summons. The only globals we have now are Cherry Blossom (Damage + Heal. Not anywhere near as high scaling) and it requires 9 Annorum stacks, a cherry tree, and then to reuse it on said cherry tree. Meaning if you have 6 stacks prior, you can double tap to do it. A total of 12 momentum, or 9 if you annorum > cherry Blossom > Cherry blossom the next turn.
Enma's Summons is an invocation which can be dodged, has a cooldown, and has standard Invocation mitigation techniques.
Divine Shower is an invocation, can't be dodged, has a cooldown, but deals less damage (although it can blind).
Nevarious Riff is straight up a 3m defensive technique that can quickly be turned into an offensive technique. On loop. If you do not target the person with the electric axe and they get a distance away (especially on FFA maps).. They just get to spam this for free.
A suggestion on how to fix it? Making it have a cooldown. One turn upon use would make it an every-other-turn sort of deal. No where near as effective as it is right now, but it'd still retain it's status as a map wide.
Another suggestion is to turn it into an invocation proper. 9m, gives you the bats. You get a new 0m skill that lets you fire them for free-- but ends the status.
The Electric Axe just has so much going for it that it could stand to take a small hit.
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Equality For Korvara. |
Posted by: Raigen.Convict - 11-24-2023, 08:37 AM - Forum: Balance Fu
- Replies (6)
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I want... Everything.. I mean EVERYTHING that's available in Great Six to be made available by some means in Korvara... I want either added mobs to korvara at level 60 so we can get the forgotten 10 stars... OR.... ADD THE TEN STAR ITEMS TO THE BASIC DROP POOL BUT GIVE THEM HIGHER CHANCES FROM THEIR SPECIFIC MOBS!
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Talis'n Lines |
Posted by: Ray2064 - 11-24-2023, 07:39 AM - Forum: Bug Reports
- No Replies
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Talis with Lining spells (wind slasher, titan gale, fir...) is just kinda awful/awkward to pull off. Can it be fixed so you instead cast the line directly from the talis ?
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Blue Potions |
Posted by: caliaca - 11-24-2023, 04:52 AM - Forum: Balance Fu
- Replies (31)
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Infinite consumables on one slot is silly.
Blue potions are one of the biggest offenders rn.
They enable really silly stuff.
Stop making them inifnite.
...But make them 100 FP instead.
That way its 20 stats of will. Like hi pot is 20 stats of vitality.
We did it.
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Character Application: Speaking with the Dead (Soulgem) |
Posted by: MarktheUnlucky - 11-24-2023, 03:30 AM - Forum: Character Applications
- No Replies
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Applicable BYOND Key - Vixenity
Character Name - Adamin Nakamura Iron-Bunker
Request Type - Ability/RP
Request Details - I am applying for my Character, Adamin, to be able to speak with his Dead Sister that has been put into a Soulgem.
Reason why you are making this request (if applicable) - He was extremely close with his now dead sister, being the Younger Sibling, he always looked up to her (mostly down due to him being taller) and now that she got shanked 28 times, he still wishes to keep her close. With her Consent.
Roleplay & Lore supporting your request - His Sister, Annelyde Echiura Iron-Bunker wrote a Will after the Meiaquarise-Geladynian War that if she was ever murked that her body be put use to research and her soul be put into a Soulgem and be given to one of her siblings, whichever is older. After her death by 28 Shanks, she was quickly cremated due to Geladyne R&D putting a stop to Homunculi creation for a while, and her Soul, as requested, was put into a Soulgem and given to Adamin where he put it on a Clarinet due to knowing that His Sister definitely wants to partake in killing stuff, post-mortem.
Mechanically, this would be a Haunted Soul enchantment on the Clarinet.
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