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  Sneaking, Monsters, and you!
Posted by: Ryu-Kazuki - 11-13-2014, 03:53 PM - Forum: Bug Reports - Replies (2)

Sneaking makes monsters unaware of you if they are melee based and you're not standing next to them, but if they're a mage like Shamans, or have ranged attacks they still attack you even when you're a few squares away. Even Gorgon's Run Down can still get you if you're on line with them.

So basically, you're not 100% undetected.

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  Boss EXP
Posted by: Chaos - 11-13-2014, 03:33 PM - Forum: Bug Reports - Replies (5)

Despite the new changes in EXP that monsters give, Dungeon Bosses (Gigas Rex, at least) still use the old EXP formula.

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  Charge Order -- Post Order Bug
Posted by: iDarkCara - 11-13-2014, 02:58 PM - Forum: Bug Reports - Replies (1)

Charge Order appears to work correctly, but once you enter Charge order, it releases your ingame cursor binding. And after you move, the green move radius still appears until you hit x. You can't move again (for free), but it still requires you to cancel it before you can continue.

Made a gif:

[Image: 763cb44ee5bc26c448bff9a3c57dc03c.gif]
Charge order is active, then I move and the arrows stay active.

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  Dadum Dives
Posted by: Neus - 11-13-2014, 12:04 PM - Forum: Bug Reports - No Replies

Dives caused by Dadum were still using the old Dive values.

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  SL2 Version 1.02
Posted by: Neus - 11-13-2014, 11:52 AM - Forum: Announcements - No Replies

[float=left][Image: talkav_128.png][/float]
Update 1.02 has arrived. I had intended to put more in this update, but due to having to spend a lot of time setting up the new forums, a few things got left out. That said, I think you'll find it hard to complain, given that this update includes a complete rebalancing of the EXP gains given by monsters (see: easier grinding), a fix (hopefully) for the dreaded double turn bug, and some other nice stuff.

1.02
Added - 10 new Torso items have been added, with item rarities ranging from 4* to 9*.
Added - The Engineer skill 'Flamethrower' has been given a new animation and sound effects.
Added - You can now hide the HUD by pressing and holding Delete (DEL, not Backspace). It will reappear once you release the key.
Adjusted - EXP tables have been rebalanced in light of the addition of Legend Extend. Monster EXP has been smoothed out and greatly increased at higher levels. For a comparison table, click 'Show'. (Warning: It's a big table.)

[table][tr][td]LVL[/td][td]EXP Required[/td][td]Old Monster EXP[/td][td]New Monster EXP[/td][/tr][tr][td]1[/td][td]55[/td][td]10[/td][td]10[/td][/tr][tr][td]2[/td][td]66[/td][td]15[/td][td]11[/td][/tr][tr][td]3[/td][td]79[/td][td]20[/td][td]12[/td][/tr][tr][td]4[/td][td]93[/td][td]25[/td][td]13[/td][/tr][tr][td]5[/td][td]111[/td][td]35[/td][td]18[/td][/tr][tr][td]6[/td][td]131[/td][td]41[/td][td]24[/td][/tr][tr][td]7[/td][td]155[/td][td]47[/td][td]31[/td][/tr][tr][td]8[/td][td]184[/td][td]61[/td][td]39[/td][/tr][tr][td]9[/td][td]217[/td][td]68[/td][td]49[/td][/tr][tr][td]10[/td][td]257[/td][td]75[/td][td]60[/td][/tr][tr][td]11[/td][td]304[/td][td]82[/td][td]72[/td][/tr][tr][td]12[/td][td]359[/td][td]101[/td][td]85[/td][/tr][tr][td]13[/td][td]424[/td][td]109[/td][td]100[/td][/tr][tr][td]14[/td][td]501[/td][td]117[/td][td]116[/td][/tr][tr][td]15[/td][td]591[/td][td]125[/td][td]134[/td][/tr][tr][td]16[/td][td]698[/td][td]149[/td][td]153[/td][/tr][tr][td]17[/td][td]824[/td][td]158[/td][td]174[/td][/tr][tr][td]18[/td][td]972[/td][td]167[/td][td]196[/td][/tr][tr][td]19[/td][td]1147[/td][td]176[/td][td]219[/td][/tr][tr][td]20[/td][td]1354[/td][td]205[/td][td]245[/td][/tr][tr][td]21[/td][td]1597[/td][td]215[/td][td]271[/td][/tr][tr][td]22[/td][td]1885[/td][td]225[/td][td]300[/td][/tr][tr][td]23[/td][td]2223[/td][td]235[/td][td]330[/td][/tr][tr][td]24[/td][td]2623[/td][td]269[/td][td]362[/td][/tr][tr][td]25[/td][td]3094[/td][td]280[/td][td]395[/td][/tr][tr][td]26[/td][td]3650[/td][td]291[/td][td]430[/td][/tr][tr][td]27[/td][td]4306[/td][td]302[/td][td]467[/td][/tr][tr][td]28[/td][td]5079[/td][td]341[/td][td]506[/td][/tr][tr][td]29[/td][td]5992[/td][td]353[/td][td]547[/td][/tr][tr][td]30[/td][td]7068[/td][td]365[/td][td]590[/td][/tr][tr][td]31[/td][td]8337[/td][td]377[/td][td]886[/td][/tr][tr][td]32[/td][td]9833[/td][td]421[/td][td]951[/td][/tr][tr][td]33[/td][td]11599[/td][td]434[/td][td]1018[/td][/tr][tr][td]34[/td][td]13681[/td][td]447[/td][td]1089[/td][/tr][tr][td]35[/td][td]16137[/td][td]460[/td][td]1162[/td][/tr][tr][td]36[/td][td]19033[/td][td]509[/td][td]1238[/td][/tr][tr][td]37[/td][td]22449[/td][td]523[/td][td]1317[/td][/tr][tr][td]38[/td][td]26479[/td][td]537[/td][td]1399[/td][/tr][tr][td]39[/td][td]31231[/td][td]551[/td][td]1484[/td][/tr][tr][td]40[/td][td]36837[/td][td]605[/td][td]1573[/td][/tr][tr][td]41[/td][td]43448[/td][td]620[/td][td]2138[/td][/tr][tr][td]42[/td][td]51246[/td][td]635[/td][td]2259[/td][/tr][tr][td]43[/td][td]60444[/td][td]650[/td][td]2384[/td][/tr][tr][td]44[/td][td]71292[/td][td]709[/td][td]2514[/td][/tr][tr][td]45[/td][td]84086[/td][td]725[/td][td]2647[/td][/tr][tr][td]46[/td][td]99177[/td][td]741[/td][td]2785[/td][/tr][tr][td]47[/td][td]116976[/td][td]757[/td][td]2927[/td][/tr][tr][td]48[/td][td]137970[/td][td]821[/td][td]3073[/td][/tr][tr][td]49[/td][td]162731[/td][td]838[/td][td]3224[/td][/tr][tr][td]50[/td][td]191935[/td][td]855[/td][td]3380[/td][/tr][tr][td]51[/td][td]226381[/td][td]872[/td][td]3932[/td][/tr][tr][td]52[/td][td]267008[/td][td]941[/td][td]4115[/td][/tr][tr][td]53[/td][td]314926[/td][td]959[/td][td]4302[/td][/tr][tr][td]54[/td][td]371444[/td][td]977[/td][td]4495[/td][/tr][tr][td]55[/td][td]438105[/td][td]995[/td][td]4693[/td][/tr][tr][td]56[/td][td]516729[/td][td]1069[/td][td]4897[/td][/tr][tr][td]57[/td][td]609462[/td][td]1088[/td][td]5105[/td][/tr][tr][td]58[/td][td]718838[/td][td]1107[/td][td]5320[/td][/tr][tr][td]59[/td][td]847843[/td][td]1126[/td][td]5539[/td][/tr][tr][td]60[/td][td]999999[/td][td]1205[/td][td]5764[/td][/tr][/table]
Adjusted - Flamethrower can now be used without a target.
Adjusted - Benches in Chaturanga can now be sat on like bar stools/house chairs/etc. Benches in the Nameless Shrine and Oniga have been adjusted for better sitability (I know that isn't a word.)
Adjusted - The 'Dive' skill associated with Ocean monsters has been changed. Its LV is now 10+Level (rather than 5*Level), as the previous formula meant you often had to kill them in order to make them surface, which was against the point. It now also only lasts for 2 rounds, rather than 3 rounds.
Adjusted - Buttons have been added to the bottom of the Trait Selection interface to help sort them by category. In addition, the names of the Talent skills have been adjusted to give an easier understanding of what stats they boost. This will be more useful when future additions are made.
Bug Fixes:
- Fixed an issue with Flamethrower's starting positioning.
- Fixed an issue where some icons were appearing underneath of targeting tiles.
- Fixed an issue where only the party leader's Preparation talent emergency food was being restocked when using an inn.
- Fixed an issue where Magic Gunner bullet effects weren't being treated as magic damage (although they are still mostly unresistable).

Click here to learn how to install and play the game!
Or click here to view the game's hub page and learn about it, see screenshots, who's playing, and more!

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  Different Forum Colour Scheme
Posted by: MakeshiftWalrus - 11-13-2014, 08:04 AM - Forum: Fruity Rumpus General - Replies (15)

As stated in the headline I'd like to suggest we change the rather silly current white/blue colour scheme back to one similar to the old one we had, or at the very least something less bright.

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  Soul Eater
Posted by: PantherPrincess - 11-13-2014, 07:51 AM - Forum: Suggestions - Replies (14)

It'd be cool if it got carried over from SL1 onto SL2, of course with revisions.

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  Lich Energy Hair
Posted by: Mivereous - 11-13-2014, 06:48 AM - Forum: Submissions - Replies (2)

I got bored and decided to try making out a few of the lich energy hairstyles, but then got worried that they wouldn't be used anyways, so I'm going to put the first 10 I did here and see if I should continue.

Something to note about the way colouring these would work. I used a piece of torso clothing as the base for my colour scheme.

They are all Black & White.

[Image: pE6Dd6B.png]


You can change the Black by ADDING a colour.

[Image: CvhEsYV.png]


You can SUBTRACT a colour, and it will make the White a lighter version of the colour on the opposite end of the hex.

[Image: vbKXKPk.png]


You can change the White by MULTIPLYING a colour.

[Image: 4IYZtOy.png]


And that is how colouring would work.


.zip   Lich Hair Pack 1.zip (Size: 4.61 KB / Downloads: 507)

I made two versions of each hairstyle included: White with Black Outline, and Black with White Outline. I tried to convert five "male" and five "female" hairstyles.

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  Gun Ripostes
Posted by: Trexmaster - 11-13-2014, 06:43 AM - Forum: Bug Reports - Replies (4)

Ripostes with a gun don't add your SKI (or WIL if you're an MG.) to damage, just the base power of the gun.

I have a feeling this isn't intended.

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  Self Preservation!
Posted by: Rendar - 11-13-2014, 04:05 AM - Forum: Bug Reports - Replies (1)

If you go to an inn < like Remedia > and the party leader rests for everyone while there. Preparation won't trigger if you're on empty food, even though it should. It forces you into doing it yourself.

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Sigrogana Legend 2 Discord