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  Excel Mulligan
Posted by: MegaBlues - 04-24-2015, 11:11 PM - Forum: Balance Fu - Replies (4)

http://www.neus-projects.net/viewtopic.p...amp;t=1197

This made me realize, why do you only expend weapon charges on a successful hit? Even on a missed attack, you would have logically swung your weapon with full force.

I suggest that Excel Weapons lose all of their charges when attacking at all, even if the attack was a miss.

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  New Staff Type: Shotstaves!~
Posted by: EmoxNeko - 04-24-2015, 08:45 PM - Forum: Suggestions - Replies (12)

So. I noticed that we only have like, two types of actual usable weapon staves in the game. The Warstaff (Greatspear) and the Quarterstaff. So why not make a more unique type of staff?

I was thinking a melee/gun hybrid of a weapon known as a shotstaff. Simply put, when within one range, it'd preform a melee attack for blunt damage, and it would function like a regular gun otherwise. The benefits of this would be that Priests could have more of a say damage wise without having to consume all that FP for using Holy Spark repeatedly or whatever else they choose to use. Anyhow. That's my suggestion.

Shotstaves.
Within one range, melee damage, else it functions like a gun.
Four Star+Rarity.
Base Damage should be relatively weak. Such as 7 - 10.
Base Crit should be 0%
Base Accuracy should be 80%
Base weight should be that of a metallic staff, basically so around 8 - 11.
I don't think i'm forgetting anything.

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  [Bug Hunting Season] Disappear into the void!
Posted by: ardwiz - 04-24-2015, 06:45 AM - Forum: Bug Reports - Replies (1)

So, once again my bonder found a bug. it's the Aliagmato bug. So if i aim the aliagmato towards the border of the battle field, it'll let me pass trough outside of the map and after my turn ends i'll teleport somewhere randomly in the map. While i'm insid- i mean outside the map, i still be able to walk and even attack or using skills. It's fun, feels like you become jumper, but since it's a bug so i'll report it. (oh don't worry i haven't abuse this bug, yet Tongue (not actually abuse able type of bug anyway) )

[Image: qZa8yKQ.png]

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  [Bug Hunting Season] -only- three faces?
Posted by: ardwiz - 04-24-2015, 06:35 AM - Forum: Bug Reports - Replies (7)

so i've been bonded with izebe and noticing something strange, she never face up. Even when attacking opponent, she only facing to either left or right. this burden me because i can't use aliagmato correctly, especially when the enemy's is on the north side of view.

[Image: pQbCG9g.png]

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  [Bug Hunting Season] After bomb, Goblin develops c4
Posted by: ardwiz - 04-24-2015, 05:25 AM - Forum: Bug Reports - Replies (4)

So, After goblin threw a bomb at my side, Magaseindo caused by shaman has causing the bomb to displace and stuck on the wall.

[Image: jpNP9I3.png]

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  [Bug Hunting Season] Ritual Sword is not so Ritual
Posted by: ardwiz - 04-24-2015, 05:18 AM - Forum: Bug Reports - Replies (1)

This has been happening to me ever since i create Bonder character, where i can't summon my bonded youkai with the skill eventhough i only have one bonded youkai and only have 3 youkai in total on my disposal. If i already summon it manually, the skill did teleport it to my side.

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  Copper Aura [QUE?]
Posted by: Trexmaster - 04-24-2015, 02:51 AM - Forum: Bug Reports - Replies (1)

Steel Aura doesn't seem to affect Excel weapons, despite their weapon charge expending effect being an On Hit.

Whether or not this is intended is unknown, but, it stands to reason that if it says 'On Hit' and Steel Aura negates 'On Hit' effects...Excel weapons should be included in that, no?

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  On Strike (Evasive Strike)
Posted by: Sawrock - 04-24-2015, 02:48 AM - Forum: Balance Fu - Replies (1)

Evasive Strike is almost 100% useless (not altogether useless, but pretty close to it). It is currently as such:

Rank 1: Learn Skill, 2 Damage
Rank 2: 4 Damage
Rank 3: 6 Damage
Rank 4: 8 Damage
Rank 5: 10 Damage

I suggest the following changes.

Rank 1: Learn Skill, 20% Weapon Power Damage
Rank 2: 40% Weapon Power Damage
Rank 3: 60% Weapon Power Damage
Rank 4: 80% Weapon Power Damage
Rank 5: 100% Weapon Power Damage

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  Unbam Request
Posted by: Hawk73 - 04-23-2015, 05:06 PM - Forum: Unban Requests - Replies (1)

Game you were banned from: Sigrogana Legend 2
In-game name (key): Hawk73
Reason you were banned: Not notice an Admin talking to me
The length of the ban, if you know: 24 hours
Who banned you, if you know: n/a
Why we should unban you: I think its unfair to ban someone for not paying attention. I think a boot would have got my attention better and maybe keep me longer as a player

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  Stale-mating from behind
Posted by: Jay - 04-23-2015, 04:14 PM - Forum: Balance Fu - Replies (10)

This passive is great. But then, your Black Knight can also square off against martial weapons (swords/axes/spears) coming at them from behind. It leaves them with no particular blind spot, while gaining a high likeliness of invulnerability and triggering their fear/hit passives.

Just going to suggest that back-attacks should bypass potential stalemates, if not severely cripple the chances.

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