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[2.92b] Hotbar skills not...

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Excel invitation

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  v3.00i Kensei Hidden Cut doesn't trigger Blood Taken
Posted by: Fern - 07-10-2025, 08:52 AM - Forum: Bug Reports - Replies (1)

As the title says, Hidden Cut won't grant you the Blood Taken status even if the weapon used for it is enchanted with it, despite it doing physical damage and the description stating it's physical damage in general.

I'm main-handing a Bloodtaking Hisen if it's relevant, the hidden cut effect is its potential.

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  [3.00i] Icky Veil
Posted by: Rendar - 07-10-2025, 07:50 AM - Forum: Bug Reports - Replies (1)

Bloody Fang's Ichor Veil absorbs 76 Sound damage!
Resist! Bloody Fang takes 0 Sound magical damage. (Detonation Rift / Bloodthorn Executioner Blade)
Bloody Fang's Ichor Veil absorbs 69 Fire damage!
Bloody Fang takes 0 Fire magical damage. (Detonation Rift / Bloodthorn Executioner Blade)

Ichor Veil is currently taking full damage from a Kickback style attack. Deto Rift should've done 7 damage and 10 damage here.

Instead it destroyed the entire Ichor Veil.

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  [v3.00i] Misty Start
Posted by: Autumn - 07-10-2025, 06:08 AM - Forum: Bug Reports - Replies (2)

Misty Dimension doesn't apply sneak to you from Auto-summon (the GS one), afaik Auto-summon does trigger almost all summon related passives and does cost FP so I think this should apply, I only noticed this now cause I didn't receive camouflage.

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  Not that confusing at all (3.00i)
Posted by: Kazzy - 07-10-2025, 01:44 AM - Forum: Bug Reports - Replies (1)

Usuake isn't applying its Confusion on critical infliction.


Repro: Use Usuake until you critically inflict.


[Image: pI2XlxT.png]

[Image: erYqYrd.png]

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  Food is annoying
Posted by: Lolzytripd - 07-10-2025, 12:36 AM - Forum: Balance Fu - Replies (6)

Food.

The tables litter the world

It expires so fast, you need so much of it, interrupting your item grind often at endgame.


Yokoshura has nowhere to farm

Seaweed only spawns in one dungeon




Look I'm suggesting either a 20 × duration in food
Or
Making it last hours logged in, instead of battles
Or
When 0 duration you recover hp and fp = half the benefits of your last meal

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  Druidic Tending
Posted by: caliaca - 07-09-2025, 11:31 PM - Forum: Balance Fu - Replies (2)

So there's been a lot of threads about this before but I actually think there's another issue that hasn't been talked about. Often times, you want to buff yourself with Invig and Quickness at the start of the battle and then never cast them again. This means that you never really like...

Get to tend your plants, or if you do it's a tremendous momentum waste cause you're already buffed up. 

A simple solution to this might be the following:

At the start of every round if you have invigoration and quickness on you, invigoration and quickness spread to the nearest X plants closest to you, where X is the rank of your invigoration and quickness.

This would mean if you max rank invig and quickness and have them on you, they'd spread to the 3 nearest plants at the start of every round. This would be an additional passive added onto tending.

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  [v3.00i] Hand Slot Recipe Book Missing?
Posted by: Trexmaster - 07-09-2025, 09:27 PM - Forum: Bug Reports - Replies (1)

The recipe book in question dates back to version 2.34.

It contained Green Gloves, Rogue's Work Gloves, Archery Gloves, Ghosthands, and all six of the Bands of <x> items.

I checked through all the items available on the test server and didn't see any recipes for these and I know they existed, partially since you can breakdown all of these items and gain a crafting material.

I think it used to be sold by Margaret Forscythe in the Dormeho Smith?

Either way the issue is whatever this book was, it no longer exists on G6.

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  [v3.00h] Lava Slime Water Weakness
Posted by: Trexmaster - 07-09-2025, 05:12 PM - Forum: Bug Reports - Replies (1)

Lava Slime's water weakness is 25% even with an Indignant Idol, is this intentional? I figure it's hard set to 25% to avoid its SAN making it not water weak, but this also has the effect of making Idol not lower its water resist at all.

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  [v3.00] Fiery Umbrella
Posted by: Autumn - 07-09-2025, 04:41 PM - Forum: Bug Reports - Replies (1)

It seems as though Kasa-okabe is considered a fire youkai, as it creates cinders with drippling dimension, despite being both wind and water themed.

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  Drippling Dimension
Posted by: Autumn - 07-09-2025, 03:57 PM - Forum: Balance Fu - Replies (3)

There's been a few new tile types since it's come out that I think would suit this a little bit better:

Quote:Water:
We have flooded water now, so it could be changed from dark water to flooded water (Dark Water always kinda griefed the summoner anyway)
Quote:Lightning:
This should probably create Static Tiles instead of Smokescreen
Quote:Dark:
I think that this should be changed to Darkness instead of Dark Cinders, the VA passive exists to turn regular cinders generated by the class into those anyway. This would also give a new synergy within the summoner classes to Nacht, I will be forefront about this.

I think these are pretty simple requests, I hope they could be considered.

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