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Autumn
Synthetic Skin

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zericosmic
[2.98b] Comfort Hug

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4 hours ago
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Sawrock
OOC Recruitment

Forum: General Discussion
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Autumn
The Sniper Wolf Situation...

Forum: Balance Fu
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owarinohebi
[Korvara] Application for...

Forum: Character Applications
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Rendar
[2.89b] Start of Combat B...

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Autumn
[v2.98] Ev-tu Brute?

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Autumn
Swap Cleaving Clarinet's ...

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05-08-2025, 11:49 PM
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Autumn
Farshot Penalty lack of t...

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05-08-2025, 11:47 PM
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Autumn
[v2.98] Dull Bristleblade

Forum: Bug Reports
Last Post: Autumn
05-08-2025, 10:32 PM
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  (Possible) Proxy Exploit
Posted by: MegaBlues - 04-07-2015, 03:19 AM - Forum: Bug Reports - Replies (2)

I obviously haven't been able to test this, but it may be possible to bypass the anti-proxy mechanics by trading an item to another character, having the original owner change or fake their computer id/drive id, then having the proxy trade the item back to an alt of the original owner.

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  Aposemagika
Posted by: 111none - 04-06-2015, 11:48 PM - Forum: Bug Reports - Replies (4)

Aposemagika does not become a 3 turn cast with High speed divine wording.

Simple, try it as Evoker Papilion.

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  Tipping the Scales
Posted by: Mivereous - 04-06-2015, 07:07 PM - Forum: Suggestions - Replies (4)

It would be pretty cool if static dungeon battles scaled the number of enemies in the battles based on the number of members in a party. It would encourage more partying, and encourage more use of the static dungeons. It was pretty disappointing to go into a static dungeon with a full 4 player party, only to fight 2-3 enemies at a time.

I was thinking that a better scaling would be 2-3 enemies per party member, which would be more fun for players, and balanced for the NPCs.

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  Vanilla Akimbo
Posted by: Chaos - 04-06-2015, 05:12 PM - Forum: Bug Reports - Replies (1)

Akimbo appears to use the base rounds of the other gun, instead of the total rounds. This results in any 3-round handgun with Extended Grip (turning it into a 4-round handgun) giving only one additional shot.

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  Legend authoring
Posted by: Lolzytripd - 04-06-2015, 03:33 PM - Forum: Suggestions - Replies (3)

suggestion
once a character has legend authored, at any time the character can reset back to level 1, they would only gain ink if 60 though.

reason

98% growth,

missed 5 in a row,

reset now button

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  DEL Hide Hud
Posted by: Mivereous - 04-06-2015, 12:01 PM - Forum: Bug Reports - No Replies

It doesn't work in battle, which would be nice, and one of the better uses for it.

It doesn't affect the Build Mode icons (the icons in the bottom right when you enter your own home), which would be nice for screenshots to show off your house projects.

It also doesn't hide the Utility Belt slots, which would also be nice.

Also does not work in WASD Mode, at all.

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  EXP Bar
Posted by: Mivereous - 04-06-2015, 11:59 AM - Forum: Suggestions - No Replies

Can we get a vertical experience bar in between our face icon and HP/FP information? Maybe use the Accel bar thing for it, since it's already yellow, vertical, and nice looking.

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  knockdown/knockback changes
Posted by: Lolzytripd - 04-06-2015, 09:29 AM - Forum: Balance Fu - Replies (6)

1) should not be a 100% guarantee to knockdown, IE if your trip did no damage, no knockdown, or if you are strong enough you won't be blown back 100% of the time.
this gives Strength a use other than damage and carry weight, HELL you could tie it statistacly to bw max carry as your chance to resist.
2) once knocked down should cripple evade

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  Hammers
Posted by: Lolzytripd - 04-06-2015, 09:05 AM - Forum: Suggestions - Replies (4)

Blunt axe weapons, that is all. willing to icon if neccessary

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  Autolocking House
Posted by: Sephentoud - 04-06-2015, 03:33 AM - Forum: Bug Reports - Replies (2)

Eveytime the server reboots my house automatically locks itself. I don't know how this keeps happening, but please fix this soon, it's getting quite irritating especially when people question it as an IC problem.

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