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  Draggin' Swords
Posted by: Soapy - 09-07-2015, 03:04 AM - Forum: Suggestions - Replies (12)

I think it's kinda stupid that to use a dragon sword you either have to look like butt 24/7 or equip it right before a fight.

It should either only apply in battle, or better yet, have a button in the mirror interface to toggle showing effects when out of battle (Ice Point skills being the only other things that come to mind).

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  Warring Drobe
Posted by: Soapy - 09-06-2015, 10:41 PM - Forum: Suggestions - Replies (7)

I think it's about time we got more outfit sets to use.

At least one more so we can have three, but if it's been optimized enough I think we should get a total of 5, maybe even 10.

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  Lightning Shoes Are a Dud
Posted by: Kameron8 - 09-06-2015, 03:36 AM - Forum: Bug Reports - Replies (2)

The new ten star shoes do not stack charges. After moving three different times, the status stayed at 10 duration, 1 lvl. Even after using rye for 83 damage, the status was 10 duration, 1 lvl. The shoes were level 1, but I don't believe this is intended behavior.

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  Walking on Cinders
Posted by: Kameron8 - 09-05-2015, 11:27 PM - Forum: Bug Reports - Replies (7)

When you are standing on a cinder tile, walking off of it will first trigger the damage from the tile you are standing on. So even if you're not walking into more cinders, you will always take burn damage from walking out of it.

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  Vorpal Strike No Longer Declared
Posted by: Kameron8 - 09-05-2015, 08:56 PM - Forum: Bug Reports - Replies (1)

When you achieve a vorpal strike now, instead of saying Vorpal Strike! It just gives the traditional Critical Hit! message with more damage attached.

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  Narcus
Posted by: Sarinpa1 - 09-05-2015, 03:52 PM - Forum: Suggestions - Replies (11)

[Image: mVxvlbC.png?1]


Something caused by using Wretched oil and menovs fang at ~60 WIL Suddenly I can get smacked for ~200 damage, accounting for some RES and fire resistance. And I even presume that this is merely bonus damage, so the damage you'd normaly cause still applies.
The only requirement is to hit a person.
I feel this is far too strong without a cap, especialy if combined let's say with retaliate.
Suggesting a cap at 100-150. It'll still be decent enough to not render the sword garbage.

But Sarin, everyone has fire resist are you dum - It's true that everyone has (should have) 10% fire resistance from talents alone, but that doesn't make it any worse. And if you stack very high fire resist, well good for you, you're safe from the sword, mostly. But not all have the option to equip a comc or firewalker boots for one reason or another.

But Sarin, red letter is a thing. - While it might be sort of a logical asumption if we see someone suddenly burst in flames, we get a red letter, but red letter is rare, rarer than it used to be, so access to it is not an option for all that'd want to fight it. (And nihilist is a thing too mind you)

As it stands, without packing decent res, pretty good dodge, or high fire resist, you gon get rekt by that real bad. (unless you're me, B) )

Edit : For those that don't know. Get hit - aquire status. Hit someone - Deal lvl fire damage (It's pretty much like matadors retaliate)

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  Memes
Posted by: Rendar - 09-05-2015, 11:39 AM - Forum: Fruity Rumpus General - Replies (1)

[Image: 3Q59tD9.png]

[Image: F4m7LBU.png]

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  [Que] Narcus
Posted by: Sarinpa1 - 09-05-2015, 08:41 AM - Forum: Bug Reports - Replies (4)

[Image: mVxvlbC.png?1]

Wretched oil and menovs. Suddenly I get smacked in the face with that kind of damage. By anyone that can hit me.
Is this a bug, or just overlooked monstrosity?

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  Screaming in Etacof's Ear :x
Posted by: LadyLightning - 09-04-2015, 09:38 PM - Forum: Bug Reports - Replies (3)

Apparently the Screaming Tome's "Screamer" skill, that removes silence from the tome's wielder, is ~also~ removing silence backed by Strangling Etacof, which "prevents the target's silence from being removed, and causes it to also take 5% of the target's maximum HP and FP each round."

Something strikes me as being off about this.

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  Lighting System: Hour 23 daylight?
Posted by: LadyLightning - 09-04-2015, 10:04 AM - Forum: Bug Reports - Replies (2)

Hi Dev. New lighting system has it super-bright daylight at Hour 23. This is supposed to be 10pm-equivalent, yes?

EDIT: The superbrightness persists from the beginning of Hour 23 to the end of Hour 24, at which point it becomes midnight dark again as it should be, gradually brightening to dawn at Hour 6.

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