09-19-2020, 08:22 PM 
	
	
	
		Specifically Fire Altars, Black Doors, Whirlpools, Crypts and Goblin Tunnels all eventually devolve into noodle hells at some point, is it possible for these dungeons to generate in a manner that is at least easier to navigate? I know during the Pixel Movement testing Dev was able to make them generate with at least 2 tile wide corridors, is that still possible here?
It can be a right pain to navigate any of these dungeons when they are static or have the 'giant' prefix.
	
	
It can be a right pain to navigate any of these dungeons when they are static or have the 'giant' prefix.
 
					
				
 


![[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]](https://shadowsofabaddon.wiki.gg/images/thumb/b/b9/Nihilus%2C_the_Abyssal_Flame.gif/400px-Nihilus%2C_the_Abyssal_Flame.gif)
