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Can the poison caused by Invite Insanity/Aposen receive some kind of scaling? Perhaps Papilion's LV / 6 or /10, because causing static LV 3 poison whenever the RNG decides to pick poison ( And let you actually inflict a status effect ), seems a bit lackluster/weak.
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I'm fine with that if no one can present any big counter arguments.
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My only question is why an illusion is causing a physical debilitation. But yeah, Level/6 poison sounds fine otherwise.
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Right now, it's like the Shaitan's Dark Rend, enough said.
33~40 'true' damage is pretty 'Meh' compared to that Hyattr's fire damage based on Vitality, or Vampire's 're-basic attack' skill.
And you can't spam that at all because Shaitans have what, 5% Will growths? If only that could crit or something, I'd be more happy.
Dev please, don't forget about the Shaitans too! They're an awesome race to play and roleplay as.