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[Board] Gale's Component Shop
#1
A note attached to the board in front of the pub, written in sort-of-fancy handwriting. "I've opened up a component business. These are minor modifcations to your weapon to make it more personal to your taste. If you would like one, please contact me, or view the second page underneath this. It contains a list of all the modifications that I can do to a weapon. Payment will be done by ores/wood/cloth used*15 murai, or if you supply it yourself, nothing. A charge fee of 25-50 murai per component made. Large orders will get discoumts -Galeon Zviera


PS: Don't pay me with money that you literally just pulled out of the void. I will refuse you service.


Followed by a second note that had a small directory for different weapon categories and their respecting upgrades.

Swords

Blade

Serrated ( -1 power, +5 durability ) 25 Murai with a 90 Murai charge on components
Razor ( +10 crit, -5 durability ) 25 Murai with a 90 Murai charge on components
Piercing ( +2 power, -5 crit, -5 hit ) 50 Murai with a 90 Murai charge on components
Huge ( +1 range, +10 weight, -10 hit, -10 crit ) 50 Murai With a 165 Murai charge on components
Balanced ( +3 Hit, +1 Weight ) 25 Murai with a 60 Murai charge on components

Guard

Sturdy ( +3 hit, +1 weight ) 25 Murai with a 90 Murai charge on Components
Empty ( +5 crit, -5 hit ) 25 Murai with a 90 Murai charge on components
Locking (+1 weight, -10 hit to melee range enemies ) 50 Murai with a 90 Murai charge on components
Full ( +1 defense, +4 weight ) 25 Murai charge with a 90 murai charge on components
Razor ( +1 Power, +1 Weight, -1 Defense ) 50 Murai charge with a 90 Murai charge on components

Hilt

Firm (+3 hit, -2 durability ) 25 Murai with a 90 Murai charge on components
Insulated ( +5% lightning res, -1 power ) 50 Murai with a 75 Murai charge on components
Wooden ( -3 weight, -1 durability ) 25 Murai with a 75 Murai charge on components
Sharp ( +1 power, -5 hit ) 25 Murai with a 90 Murai charge on components
Onigan ( +5 Critical, -5 Hit ) 50 Murai with a 90 Murai charge on components

Axes/Spears

AxeHead

Tempered ( -1 power, +5 durability ) 25 Murai with a 90 Murai charge on components
Cutting ( +10 crit, -5 hit, -1 power ) 25 Murai with a 90 Murai charge on components
Spiked ( +2 power, -5 durability, +10% crit damage ) 50 Murai with a 90 Murai charge on components
Curved ( +5 Hit, -1 Power ) 50 Murai with a 90 Murai charge on components
Guillotine ( +3 power, +1 weight, -5 hit ) 25 Murai with a 90 Murai charge on components

SpearHead


Barbed ( +5 crit, +1 power, +2 weight ) 25 Murai with a 90 Murai charge on components
Crescent ( +10 hit, -5 crit ) 25 Murai with a 90 Murai charge on components
Hollow ( -2 power, -5 weight ) 25 Murai with a 90 Murai charge on components
Hooked ( +1 power, -5 crit, deals damage when 1 range enemies are moved by you ) 25 Murai with a 90 Murai charge on components
Thin ( +2 Power, -2 Weight, -5 Hit ) 50 Murai with a 90 Murai charge on components

Pole

Wooden (-5 weight, -2 durability ) 25 Murai with a 75 Murai charge on components
Curved ( +5 crit, -1 power ) 25 Murai with a 90 Murai charge on components
Helix ( +1 power, +2 weight, -4 hit ) 25 Murai with a 90 Murai charge on components
Extended ( +10 hit, -1 power ) 50 Murai with a 90 Murai charge on components
Flexible ( +5 Durability, -5 Hit ) 50 Murai with a 90 Murai charge on components

Bow

Body

Compact ( -1 range, -4 weight, +15 crit ) 25 Murai with a 90 Murai charge on components
Focused ( +5 hit, -3 durability ) 25 Murai with a 90 Murai charge on components
Large ( +1 range, +6 weight ) 25 Murai with a 90 Murai charge on components
Composite ( +2 power, -5 crit ) 25 Murai with a 90 Murai charge on components
Thin ( -4 weight, -1 power ) 25 Murai with a 90 Murai charge on component

String

Silk ( +5 hit, +2 durability, -2 power ) 50 Murai with a 75 Murai charge on components
Tight ( +5 crit, -5 hit ) 50 Murai with a 90 Murai charge on components
Double ( +10 durability, -15 crit ) 50 Murai with a 90 Murai charge on components
Wire ( +1 power, -3 durability ) 25 Murai with a 75 Murai charge on components
Chain ( +10 Weight, +2 Power ) 50 Murai with a 90 Murai charge on components

Arrow

Fire ( +1 power, -5 crit, fire damage type ) 25 Murai with a 90 Murai charge on components
Light ( -5 hit, +5 crit, light damage type ) 25 Murai with a 90 Murai charge on components
Sharp ( +10 crit, -5 hit ) 25 Murai with a 90 Murai charge on components
Thin ( -1 Power, +5 hit ) 25 Murai with a 90 Murai charge on components
Heavy ( +2 Power, +5 weight, -5 hit ) 25 Murai with a 90 Murai charge on components

Fist

Knuckles

Dense ( +2 power, -3 durability ) 25 Murai with a 90 Murai charge on components
Elongated ( +8 crit, +4 weight ) 25 Murai with a 90 Murai charge on components
Leather ( +10 hit, -2 power ) 50 Murai with a 75 Murai charge on components
Spiked ( +1 power, -4 hit, pierce damage type ) 50 Murai with a 90 Murai charge on components
Wrapped ( +6 Durability, -4 Critical ) 50 Murai with a 75 Murai charge on components

Wrist

Guard ( +2 defense, +2 weight ) 25 Murai with a 90 Murai charge on components
Spiked ( +1 power, +2 weight ) 25 Murai with a 90 Murai charge on components
Strings ( +4 hit, -2 durability ) 50 Murai with a 75 Murai charge on components
Loose ( +4 Durability, -6 Hit ) 50 Murai with a 90 Murai charge on components
Weighted ( +8 Weight, -5 hit, +10 Critical, +5% Critical Dmg ) 50 Murai with a 90 Murai charge on components

Guns

Barrels

Short ( +2 Power, -1 Range ) 25 Murai with a 45 Murai charge on components
Wide ( +5 Durability, -5 hit ) 25 Murai with a 90 Murai charge on components
Long ( +1 Range, -5 Critical ) 25 Murai with a 105 Murai charge on components
Double ( +10 Hit, +5 Weight ) 50 Murai with a 90 Murai charge on components
Sniper ( +25 Critical, +5 Weight ) 50 Murai with a 90 Murai charge on components

Grips

Soft ( +5 Durability, -5 Hit ) 25 Murai with a 90 Murai charge on components
Steady ( +5 Hit, -5 Critical ) 25 Murai with a 90 Murai charge on components
Revolver ( +5 Critical, -2 Durability ) 25 Murai with a 90 Murai charge on components
Extended (+1 Round, -4 Hit, +4 Weight ) 50 Murai with a 90 Murai charge on components
Custom ( +3 Hit, +3 Critical, +3 Durability ) 50 Murai with a 90 Murai charge on components

Bullets

Aerodynamic ( +5 Hit, -5 Critical ) 25 Murai with a 105 Murai charge on components
Piercing ( +1 Power, -5 Critical ) 25 Murai with a 105 Murai charge on components
HellHound ( +5 Critical, -5 Hit, Fire Damage Type ) 25 Murai with a 120 Murai charge on components
Scatter ( +10 hit, -2 Power ) 50 Murai with a 105 Murai charge on components
Silver ( +3 dmg vs Kaelnasians/Beast Race, -5 hit ) 100 Murai with a 105 Murai charge on components

( On an OOC note: Daggers use Hilts and Blades, Axes uses AxeHeads and Poles, Spears use Spear Heads and Poles... etc. )
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#2
I assume that to contact you, this will suffice, as I see no name to use with ASAGO's window of words.
I wish to place a rather unique order, Mister Gale -- weapon components arranged to be used without
a weapon. I like spikes, Mister Gale. Many spikes, and sharp ones at that, meant to fit over long nails
and bound together at the wrist. Preferably with a spiked bracelet. Squared, angular spikes, please,
of tastefully reflective metal. Silver-plated, if you must.

Clothed in Black and Swathed in Translucent Crimson,
Brynneth


(( OOC note: I'm looking for spiked knuckles and spiked wrists, just ICly, Brynn's fist weapon is simply
named 'Sharp Crimson Nails,' to imply that she's scratching and clawing like the nasty little vampire
she is, rather than punching things. ))
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#3
This has been retacked onto the board.
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