6 hours ago
It's probably common knowledge at this point, and no doubt it's been talked about and consequently disregarded frequently, but I feel it really needs to be given more attention.
Item sets. Specifically set bonuses like Youkai Shaman. Sets like this can for sure be interesting and open up more fun playstyles, but just looking at this set, you can't help but notice how Spirit Beast Gauntlet gives STR, Flower-Wreathed Shoes gives Wind Resistance, and Spirit Hawk Veil gives GUI. Are you seeing the trend here? Cus I'm sure not. If they're going to be in a set together, I feel like they should at least have some synergy with each other as just items themselves. One's natural thought process seeing a set like this would be to use the item that was introduced some time ago, The Summoner Tandem Dagger. Then you grab one and take an innocent look at it's Gu--
IT'S A GUILE/SANCTITY DAGGER. You got a GUILE SANCTITY DAGGER, a hand piece that gives STRENGTH, shoes that look like something someone with a grudge against wind mages would wear, and Hawk Veil. The only redemption.
Do I think that these items with a set effect should be perfectly tailor made to each other? No. But at least give them some relation/cohesion to each other, so you're not consistently trolling while trying to play something interesting. An easy fix to this set would be to just change Spirit Beast Gauntlet to give San instead of Str, or to make the items all resistance items. Or to simply buff the effects they give. All three are valid options. But can we PLEASE just stop tossing items in sets together and they hardly go together at all?
Item sets. Specifically set bonuses like Youkai Shaman. Sets like this can for sure be interesting and open up more fun playstyles, but just looking at this set, you can't help but notice how Spirit Beast Gauntlet gives STR, Flower-Wreathed Shoes gives Wind Resistance, and Spirit Hawk Veil gives GUI. Are you seeing the trend here? Cus I'm sure not. If they're going to be in a set together, I feel like they should at least have some synergy with each other as just items themselves. One's natural thought process seeing a set like this would be to use the item that was introduced some time ago, The Summoner Tandem Dagger. Then you grab one and take an innocent look at it's Gu--
IT'S A GUILE/SANCTITY DAGGER. You got a GUILE SANCTITY DAGGER, a hand piece that gives STRENGTH, shoes that look like something someone with a grudge against wind mages would wear, and Hawk Veil. The only redemption.
Do I think that these items with a set effect should be perfectly tailor made to each other? No. But at least give them some relation/cohesion to each other, so you're not consistently trolling while trying to play something interesting. An easy fix to this set would be to just change Spirit Beast Gauntlet to give San instead of Str, or to make the items all resistance items. Or to simply buff the effects they give. All three are valid options. But can we PLEASE just stop tossing items in sets together and they hardly go together at all?
I wandered far, a lust for something new. I found myself, out in the expanse.
A Super Nova!
A Super Nova!