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		The Korvara Jammer Caverns in Geladyne do not have an "edge" of the map in their battle maps, meaning you are unable to flee a battle at all, and must just eat a death (and the item/murai loss that come with it) just to leave if you get in over your head.
	
	
	
	
	
 
 
	
	
	
		
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		This isn't really a bug. Just a quirk of how the battle map is.
	
	
	
	
	
 
 
	
	
	
		
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		It felt kinda like an oversight more than anything due to the map being one of the smaller ones, so it leaned more toward a bug report than a suggestion...
But if it's something that can't be fixed, well... guess we gotta put a sign-out front that gives a warning-