Posts: 4,358
	Threads: 1,027
		Likes Received: 1,563 in 611 posts
Likes Given: 538
	Joined: Feb 2015
	
	
 
	
	
		Magnet Shell's overcharge effect is High charge power*2, which with a single shot gun w/one overcharge can mean -24 SKI and CEL, effectively being half or a little under half of anyone's SKI and CEL, I think this needs to change, whether or not it was an oversight from great reckoning.
I think Magnet Shell's overcharge effect should just be changed to be High Charge Power, instead of HCP*2
	
	
	
	
	
 
 
	
	
	
		
	Posts: 96
	Threads: 27
		Likes Received: 171 in 18 posts
Likes Given: 36
	Joined: Jan 2015
	
	
 
	
	
		Four of the equivalent curse is what it is right now.
After they were HALVED for being too much.
This is STILL double PRE-NERF curses.
Even more with a spirit.
Yeah, supported.
	
	
	
	
	
 
 
	
	
	
		
	Posts: 4,741
	Threads: 774
		Likes Received: 959 in 514 posts
Likes Given: 1,425
	Joined: Sep 2015
	
	
 
	
	
		Sure needs a small ha-chop to fit in properly, Balthie would be 100% right if the curses weren't as 'easy' to inflict, but then I recall that MGs get +50 Hit for overcharging the firearm with the innate. And the only thing that can ever dodge it (25% chance) is a 72 CEL 40 LUC rabbit ST/Verglas with Fortune Wind, Southern Wind, Ninja Armor and jesus in the heart.
MG 'is' weak (damage wise) currently, but it's not enough reason to cripple the enemy's CEL/SKI by that much (and speaking of which, it also stacks with cripple leg/arm, owch). Maximum of a debuff should be 10-15, or simply what Spooks said, High Charge Power alone should be fine.
(Except this specific shell will be a bit useless in multi-shot guns. I think One Overcharge should be tweaked and I might have something in mind for a suggestion.)
	
	
	
what the heck!!!
im not part of the abc news
![[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]](https://i.pinimg.com/736x/21/c5/ff/21c5ffe850a83e858f2eed11d594fe17.jpg) 
 
 
	
	
	
		
	Posts: 178
	Threads: 15
		Likes Received: 0 in 0 posts
Likes Given: 0
	Joined: Aug 2016
	
	
 
	
	
		Or buff curses.
~shameless Hexer plug~
	
	
	
	
	
 
 
	
	
	
		
	Posts: 653
	Threads: 107
		Likes Received: 0 in 0 posts
Likes Given: 1
	Joined: Jun 2015
	
	
 
	
	
		*punts Esther's plug outta here*
More-or-less would like to say Balthie hit a good point and I'm probably right on-line with notion of a nerf.
	
	
	
Also Known As: 
Exxy Izzy
	
	
 
 
	
	
	
		
	Posts: 2,334
	Threads: 660
		Likes Received: 290 in 157 posts
Likes Given: 65
	Joined: Nov 2014
	
	
 
	
	
		Nerf it to overcharge level.  See where it stands (since it has a recharge timer and all that).
See where it stands, if it's too much, have a maximum added (so as to not gip multi-shot gunners).
Remember, this is the same thing that also gives like.  +40 or so hit for like 50 rounds.