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Magnet Hell - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Magnet Hell (/showthread.php?tid=3604) |
Magnet Hell - Autumn - 10-25-2016 Magnet Shell's overcharge effect is High charge power*2, which with a single shot gun w/one overcharge can mean -24 SKI and CEL, effectively being half or a little under half of anyone's SKI and CEL, I think this needs to change, whether or not it was an oversight from great reckoning. I think Magnet Shell's overcharge effect should just be changed to be High Charge Power, instead of HCP*2 Re: Magnet Hell - Balthie - 10-25-2016 Four of the equivalent curse is what it is right now. After they were HALVED for being too much. This is STILL double PRE-NERF curses. Even more with a spirit. Yeah, supported. Re: Magnet Hell - Snake - 10-25-2016 Sure needs a small ha-chop to fit in properly, Balthie would be 100% right if the curses weren't as 'easy' to inflict, but then I recall that MGs get +50 Hit for overcharging the firearm with the innate. And the only thing that can ever dodge it (25% chance) is a 72 CEL 40 LUC rabbit ST/Verglas with Fortune Wind, Southern Wind, Ninja Armor and jesus in the heart. MG 'is' weak (damage wise) currently, but it's not enough reason to cripple the enemy's CEL/SKI by that much (and speaking of which, it also stacks with cripple leg/arm, owch). Maximum of a debuff should be 10-15, or simply what Spooks said, High Charge Power alone should be fine. (Except this specific shell will be a bit useless in multi-shot guns. I think One Overcharge should be tweaked and I might have something in mind for a suggestion.) Re: Magnet Hell - Esther - 10-25-2016 Or buff curses. ~shameless Hexer plug~ Re: Magnet Hell - Exxy - 10-26-2016 *punts Esther's plug outta here* More-or-less would like to say Balthie hit a good point and I'm probably right on-line with notion of a nerf. Re: Magnet Hell - Rendar - 10-26-2016 Nerf it to overcharge level. See where it stands (since it has a recharge timer and all that). See where it stands, if it's too much, have a maximum added (so as to not gip multi-shot gunners). Remember, this is the same thing that also gives like. +40 or so hit for like 50 rounds. |