07-16-2024, 09:42 PM
(This post was last modified: 07-16-2024, 09:44 PM by MothEnthusiast.)
I feel like with the Evo CM change, CM should just be made 3m with a 2-3 round cooldown to prevent complete dodge death. Though admittedly this would affect PVP and this is a PVE thread, but I'm kind of against the idea of classes functioning wildly differently between PVE and PVP. It causes a disconnect in IC matters that just feels... meh.
That said... It is kind of a hard issue. PVE (events and grinding alike) does kind of suck for classes with extended set-up or resources in general, so it might just be a lesser of two evils situation.
Honorable mention to VA, but iirc VA's resource persists between fights.
That said... It is kind of a hard issue. PVE (events and grinding alike) does kind of suck for classes with extended set-up or resources in general, so it might just be a lesser of two evils situation.
Honorable mention to VA, but iirc VA's resource persists between fights.