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Korvara and new players
#7
I'm fairly certain what's trying to be conveyed here is a number of things that do genuinely have a valid point of criticism to the game itself as, both G6 and Korvara, especially Korvara itself is very specific and unforgiving to people who have never played it before. Maybe I'm wrong and misinterpreting, but I'll try and lay out what I THINK is being said.

"People are very spread out, there are fewer mechanics, fewer hooks to get players interacting with each other, not to mention that the crystal-hunt thing rewards solo exploration. The factions are supposed to all have a nationalist feel as a unifier but there's no mechanics to get you attached to any one group. The overuse of player housing and "dont touch this" signs only gives less reason to get invested as the early days where you could influence things are already over. (also a problem with Sigrogana but to a much lesser extent)."

People are very spread out, yes. This is due to every nation feeling like a completely different clique, basically. Sure, there are lots of people who make characters into each nation with alts, but there are also those who stick to one nation. Each of them have differing principles and morals, so on and so forth. This has led to a lot of OOC and IC conflict due to differing points of view in many, many areas. There are no mechanics to force these things as (I am going to speak from what I perceive to be Dev's reason), this would damper RP and force scenarios that otherwise are much more genuine and in the player's control.

The problem with this, is this leads to people who are new, don't feel like putting time into learning all the intricate and very much so hidden parts of lore in the game (or at the very least, hard to find as a new player), or are just less creative than some, are very much so put into a feeling of "I have no idea what I can and can't do, I have no idea what I should do, and when I look at the forums to find out, I find way too much information to gather at once, and lots of angry people." Same for the discord. Sure, you learn eventually if you stick with it, but that doesn't mean it isn't an issue.

Furthermore, unless the player wants to spend hours backpedaling through the notice boards, of every nation once they figure out that's where they can get good info on relations of nations, they have no idea what the relations of nations are. Yes, they can eventually put together Telegrad is the farm nation, Meiaquar is the merchant nation, Geladyne is the war nation, Duyuei is the tribe nation... But that doesn't really help much. Especially when you look at the outlook of someone who's never done this before.

And finally, the last bit about influencing things and the "don't touch this" signs. That's... Well, that's just a Korvara issue as a whole. The map was small and basically gave no room for new encampments or nations as the four big original nations claimed all the land day 1, basically. Yes, new encampments still happened and the likes, but only for those with good knowledge and popularity in the game, or those who were willing to go through hell. There's a reason why the original creators of 2/3 of those encampments aren't in them anymore. This issue stems from how small the map was and how the leaders of each nation went about claiming every bit of Korvara. Now, this could've been fixed with the recent update which added a good amount more to the map, but, sadly the core of the issue is still at hand and each bit of land is of course being claimed by the big nations as much as they can. It's slowed down since the beginning as, some leaders are quitting or getting tired, or just inactive, but it's still there.

"And I tried to get into it. I wanted to like Korvara but if I end up aimlessly wandering around while watching others doing likewise I have to question what is the point of playing."

Ultimately, the game isn't going to change to cater to any new or unknown player. I mean, obviously. So in the end all you can really do is hunker down and explore all the options I listed above in learning the game, the nations, the communities of Korvara, and being really compelling with your character if you want to be involved in anything big. On the other side of things,

"dunno maybe i should have done a tourist rp where i go around annoying everyone with a photography camera until the GMs tell me to stop~"

Yes, you could do something like that. But many in this community are very vindictive and will target you and your characters if you do too much to wrong them. Yes, it may sound harmless, but, well, yeah. If you do go that route, I suggest being more of a prankster of some sort that is overall harmless unless you have thick skin.

As for the whole bit of changing how Korvara is, I mean, yeah sure those ideas could be fun but ultimately that's just not the setting Dev chose or will ever choose. G6 is G6, Korvara is Korvara. Their core concepts aren't going to be moving.

"what's the hook to get characters to do so. Adventurers are fundamentally outcasts and there are no gameplay mechanics to tie people to a specific place. Geladyne could have a barebones military-rank system to get people started. Why am I not filling out paperwork to give to a player or doing some kind of training test? A tiny bit of game mechanic would go a long way here but you lot didn't ask yourselves these questions when you asked for Korvara"

I honestly agree with you here. Putting more ways to go about properly doing and having jobs in the game would REALLY add to the life and overall feeling of Korvara's nationalistic focus. But, as others have said this is still possible and done. You just have to be creative about it, or go about it with premade ideas in groups.

"I don't see why this is a good thing. Having to frequently switch between discord and byond? It would be better for immersion to just roleplay in discord. I understand that people have real lives but just like the rest of Korvara there isn't any good way of solving the problem."

I also agree with you here in a lot of ways. If Dev could implement actual boards in game rather than forcing people to be on the Discord to be fully immersed, that'd be great. But, well, I get it. It's hard and it'd come with a lot of difficult loops and hoops to really get it implemented wholly in the game where you never need to be on the Discord.

"okay then what do you call it when there are dwellings everywhere belonging to specific clans"

The idea is no single player housing and no locks. Every house or building in Korvara is either a building for people to gather, a shop or any other sort of merchant/npc house, or it's a leader's residence to (hopefully) use for meetings and the likes for their people and other political stuff. Personally, I myself don't dislike player housing, I just dislike how it was done in G6. It could've been improved upon and the likes but, the current way of doing things to encourage RP makes sense and I get it in the end. I just like being able to have a house and decorate it to my liking while sharing it with everyone, personally.

"dunno just trying to come up with an alternative to show that im not just hating instead of "lol this sux""

And good on you for trying to bring about constructive criticism rather than just 'lol this sux'! Many people in this community are very defensive about this game rather than being open to discussion, so it's often hard to do that.
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Messages In This Thread
Korvara and new players - by Aleccia Rosewater - 03-08-2023, 09:54 PM
RE: Korvara and new players - by Dezark - 03-08-2023, 11:25 PM
RE: Korvara and new players - by Imotepchief - 03-08-2023, 11:27 PM
RE: Korvara and new players - by Senna - 03-09-2023, 01:56 AM
RE: Korvara and new players - by messaiyan - 03-09-2023, 06:08 AM
RE: Korvara and new players - by Kyratio - 03-09-2023, 05:56 PM
RE: Korvara and new players - by Kyratio - 03-09-2023, 08:23 PM
RE: Korvara and new players - by Trexmaster - 03-10-2023, 03:19 AM
RE: Korvara and new players - by Autumn - 03-10-2023, 04:03 AM
RE: Korvara and new players - by MegaBlues - 03-10-2023, 05:11 AM
RE: Korvara and new players - by 1starbob - 03-10-2023, 05:45 AM
RE: Korvara and new players - by ItsSomeone - 03-10-2023, 05:46 AM
RE: Korvara and new players - by caliaca - 03-10-2023, 09:44 AM
RE: Korvara and new players - by Balor - 03-11-2023, 11:18 AM
RE: Korvara and new players - by Mewni - 03-11-2023, 11:22 PM
RE: Korvara and new players - by Rexan - 03-11-2023, 04:53 PM
RE: Korvara and new players - by Autumn - 03-11-2023, 09:37 PM
RE: Korvara and new players - by WaifuApple - 03-11-2023, 11:15 PM
RE: Korvara and new players - by Shujin - 03-12-2023, 08:58 AM
RE: Korvara and new players - by Poruku - 03-12-2023, 10:26 AM
RE: Korvara and new players - by Poruku - 03-13-2023, 08:31 PM
RE: Korvara and new players - by Moku203 - 03-17-2023, 05:15 AM

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