09-05-2022, 03:29 PM
Alright, since I've been named here, I'd like to express the numbers provided for my lightning ATK are definitely off the mark. Around 60 at max tempo is absolutely false, and I've brought the numbers I'm running, just to make that much clear.
With no Redgull, no Tempo:
No Redgull, Max Tempo:
Redgull, no Tempo:
Redgull, max Tempo:
I was always closer to 70 and 80 than I was to 60, even at my lowest point of lightning attack in the battle. That's at least a full 20 more damage per hit considering the way Thunder Steps scales. And that's on the lower end of how much higher than 60 the numbers get.
Factoring in the bard passives and healing that REQUIRE an instrument, something Dancer innately does not need whatsoever, and is unlikely to be bringing with them, is a bit odd to me regarding their merits, as while yes, the technical possibility is there, it is not exactly likely - the weapon a dancer carries is more than likely to be tied to whatever other class they're running, rather than just an instrument.
Dancer having a way around the counterplay of immobilise is fine, honestly. Curate has a counterplay for silence shutdowns, and so, to an extent, does mage. This is just how I believe it should be, rather than giving them no options to deal with things that literally render the class unplayable.
Scalings may be a little high, but to be honest I don't even think that in all cases. Regarding thunder steps specifically, the attack falls properly in line damage wise with other stuff if you consider it hitting two people. The problem is that the attack can be used to double-tap one person. One tap and retreat, or one tap on two people... is fine, damage wise, honestly, if you were to consider the damage potential of other things if you look at them as an AoE.
Idol Step is a bit of a monster, to be honest. The healing's still quite alright without even building faith, and spiriting it means you get a whole extra tap of damage. Even now with damage being cut on further hits, it's really good - a must have even if you're not even built for it. And if you are... well, oh boy.
Some things could definitely stand for making dancer fall in line, but nothing along the lines of a complete scaling change into San - that seems silly as an idea. Removing stuff from the class, too, doesn't sound fun or interesting for it.
With no Redgull, no Tempo:
No Redgull, Max Tempo:
Redgull, no Tempo:
Redgull, max Tempo:
I was always closer to 70 and 80 than I was to 60, even at my lowest point of lightning attack in the battle. That's at least a full 20 more damage per hit considering the way Thunder Steps scales. And that's on the lower end of how much higher than 60 the numbers get.
Factoring in the bard passives and healing that REQUIRE an instrument, something Dancer innately does not need whatsoever, and is unlikely to be bringing with them, is a bit odd to me regarding their merits, as while yes, the technical possibility is there, it is not exactly likely - the weapon a dancer carries is more than likely to be tied to whatever other class they're running, rather than just an instrument.
Dancer having a way around the counterplay of immobilise is fine, honestly. Curate has a counterplay for silence shutdowns, and so, to an extent, does mage. This is just how I believe it should be, rather than giving them no options to deal with things that literally render the class unplayable.
Scalings may be a little high, but to be honest I don't even think that in all cases. Regarding thunder steps specifically, the attack falls properly in line damage wise with other stuff if you consider it hitting two people. The problem is that the attack can be used to double-tap one person. One tap and retreat, or one tap on two people... is fine, damage wise, honestly, if you were to consider the damage potential of other things if you look at them as an AoE.
Idol Step is a bit of a monster, to be honest. The healing's still quite alright without even building faith, and spiriting it means you get a whole extra tap of damage. Even now with damage being cut on further hits, it's really good - a must have even if you're not even built for it. And if you are... well, oh boy.
Some things could definitely stand for making dancer fall in line, but nothing along the lines of a complete scaling change into San - that seems silly as an idea. Removing stuff from the class, too, doesn't sound fun or interesting for it.
Ending 145: Disappointed in Humanity