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Rogue needs actual dagger skills and "roguery"
#5
Some of the skills suggested, I'd say should split between three rogue classes; Void Assassin, Spell Thief and base Rogue class.

It would be nice to have some skills like this among the classes since Rogue's basic attack crippling weaknesses is the lack of a dashing skill, decent autohits since dagger scaling aren't that big or a way to basic attack check that doesn't leave them in line of fire. (Especially if they're running Mirage Scale. It's a doom fight)
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