05-12-2017, 02:58 PM
Personally, I feel like armor masteries are required to differentiate armors at the moment, because if you're not a BK you wear unarmored or a really cheesy light armor, there's not much else for armor variety.
Code:
Unarmored Mastery(1.5 SP/lvl):
Balance (5 ranks max): Reduces the battle weight of unarmored torsos by SR*1
Quick Feet (5 ranks max): Grants evade equal to SR*3 while you are wearing unarmored torso items.
Nimble Form (5 ranks max): If you are wearing unarmored torso items, and you are facing your opponent, you will gain a chance to proc Evasion with damage resistance equal to SR*2%, this effect overwritten(but not stacked) with skills that give Evasion already.
Code:
Light Armor Mastery(1.5SP/lvl):
Balance (5 ranks max): Reduces the battle weight of light armor torsos by SR*1
Unburden (2 ranks max): Increases your movement cap while you are wearing light armor torso pieces by SR*1
Fitted Form(5 ranks max): While you are wearing light armored torso items you will gain SR*2 Armor and Magic armor
Code:
Heavy Armor Mastery(1.5SP/lvl):
Balance (5 ranks max): Reduces the battle weight of heavy armor torsos by SR*1
Steel Weakness (5 ranks max): While you are wearing heavy armor, you will gain SR*2 critical evade.
Sturdy Form (5 ranks max): While you are wearing heavy armor, you gain SR*3 armor