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Talent Suggestion thread!
#6
Personally, I feel like armor masteries are required to differentiate armors at the moment, because if you're not a BK you wear unarmored or a really cheesy light armor, there's not much else for armor variety.

Code:
Unarmored Mastery(1.5 SP/lvl):

Balance (5 ranks max): Reduces the battle weight of unarmored torsos by SR*1

Quick Feet (5 ranks max): Grants evade equal to SR*3 while you are wearing unarmored torso items.

Nimble Form (5 ranks max): If you are wearing unarmored torso items, and you are facing your opponent, you will gain a chance to proc Evasion with damage resistance equal to SR*2%, this effect overwritten(but not stacked) with skills that give Evasion already.

Code:
Light Armor Mastery(1.5SP/lvl):

Balance (5 ranks max): Reduces the battle weight of light armor torsos by SR*1

Unburden (2 ranks max): Increases your movement cap while you are wearing light armor torso pieces by SR*1

Fitted Form(5 ranks max): While you are wearing light armored torso items you will gain SR*2 Armor and Magic armor

Code:
Heavy Armor Mastery(1.5SP/lvl):

Balance (5 ranks max): Reduces the battle weight of heavy armor torsos by SR*1

Steel Weakness (5 ranks max): While you are wearing heavy armor, you will gain SR*2 critical evade.

Sturdy Form (5 ranks max): While you are wearing heavy armor, you gain SR*3 armor
[Image: zo2BdSr.pngp]
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