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Redundant mutation
#1
could we have weapons that are mutated that are of the same * level as their weapon type for mutation count as +1-1 rarity for mutating.

odds +1
evens -1

example 1, mutated 1* dagger currently becomes a dagger, it would now count as 1*+1 so a fist
example 2 mutated 8*gun currently becomes a gun, now counts as a 8*-1 and becomes a Bow.
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