[v2.93 v5] Cannon Oddities - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.93 v5] Cannon Oddities (/showthread.php?tid=11630) |
[v2.93 v5] Cannon Oddities - Autumn - 12-21-2024 Blowback Cannon and Buster Cannon have a number of damage-related bugs, corresponding with the Full-swing subtalent and Excel Crash interactions.
I am hoping that Blowback Cannon unequipping the weapon before damage calcs is correct, given I think that this is a very unique interaction and I am risking my current build's viability given I wouldn't be using Excel Crash that often. (AND I LIKE BIG NUMBER I WONT LIE) RE: [v2.93 v5] Cannon Oddities - Neus - 12-31-2024 This has been corrected. The two-hand bonus could be seen as a bug since it's mostly only happening because of the way Blowback Cannon applies its damage, allowing the 'reloading' status to trigger before it applies. I think it's fine the way it is so I've changed the other skills to work the same way. |