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  Spooky
Posted by: Soapy - 01-26-2015, 04:41 PM - Forum: Bug Reports - Replies (1)

Death Knighting removes your health bar until you take damage/heal.

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  B.D.P. Reports
Posted by: Nytingale - 01-26-2015, 12:54 PM - Forum: Bug Reports - No Replies

Noticed something -- When the B.D.P.s refresh, there's the chance that some B.D.P.s will remain because of Players being in them. I'm not sure if this affects the B.D.P. Reports to cause this issue, however, I have noticed there's a "cut-off" point on the laplaceNET device, and it sometimes "cut-off" in the middle of the B.D.P. Report for a specific dungeon. The chance on this seems to be also affected by the amount of characters of each Report as well, as sometimes, it seems the "cut-off" is done so "cleanly", there's no other B.D.P. Reports to read... Though, there's usually a few more dungeons about than the 10 or so that appear on the laplaceNET device.

P.S. -- My apologies in advance if this was something that was already spoken about.

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  pvp options
Posted by: Lolzytripd - 01-26-2015, 10:06 AM - Forum: Suggestions - Replies (2)

Pvp options

1) an option at the beginning of a fight to allow more than the standard 4 man party to join (party is disbanded after fight)

2) Stylish pvp

3)A group of npcs to aid a side ( rp purposes)
A) bandits
B) undead
C) guards (in town only, or if a guard badge item is in inventory)
D) plant enemies ( doriad outside towns only, doesn't work in oniga)

this would use standard dungeon loading to generate a group of enemies at the level of Player a + b /2 level ( leaders of both parties)

4)back attack

5)in houses, start combat in current positions

6) Slow down turn timers for rp option

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  Fish on the Rocks
Posted by: Rockabye - 01-26-2015, 02:11 AM - Forum: Bug Reports - Replies (1)

I don't know how this hasn't been reported yet, but...

[Image: 5yXiR2H.png]

This seems like the wrong position for the water effect to me.

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  Seeker Flame...please...no more...
Posted by: Haunted Evil Pajamas - 01-25-2015, 09:30 PM - Forum: Bug Reports - Replies (2)

I know my last bug report was a derp on my end, but this is certainly not,
A Seeker Flame in a Stylish dungeon, it does this.
http://prntscr.com/5x1fai

If the link doesn't work, the picture is also uploaded as an attachment.



Attached Files
.png   rkujd00.png (Size: 225.62 KB / Downloads: 2012)
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  Multi-Team Battles
Posted by: iDarkCara - 01-25-2015, 08:55 PM - Forum: Suggestions - Replies (6)

I was curious about the implications of putting together a multi-team battle system. Where you can have multiple parties fight each-other. In order to reduce lag and confusion, I'd limit it to 2 per party for a max of 8 total people /4 teams for a multi-battle. Is that possible/ something everyone would like? I realize most people want more non-combat updates. But this one could be fun.

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  Sawrock's Music
Posted by: Sawrock - 01-25-2015, 06:49 AM - Forum: Submissions - No Replies

Not nearly as good as AudioFreakXD's music, but HEEEERE I GOOOOO. Here's four songs.

https://soundcloud.com/nic-kastner/sets/sl2-submissions

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  Cape of Fright
Posted by: Ryu-Kazuki - 01-25-2015, 06:40 AM - Forum: Bug Reports - Replies (1)

Status Immunity doesn't seem to work properly.

While wearing a red cape, I was dropped below 25% of my max HP and Status Immunity kicked in while I was feared from a Black Beast's roar and cured me of Fear, but, another one inflicted Fear on me again the next turn when I still had 2 rounds of Status Immunity on me.

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  The Multiverse
Posted by: Sawrock - 01-25-2015, 02:42 AM - Forum: Suggestions - Replies (13)

I was lagging heavily while playing, and I was wondering why, when I looked at the pager...

[Image: 1a0bb543b3.png]

...Any chance for a second alternate universe server, or some other solution? Or nawh?

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  Self-Boot
Posted by: Miller - 01-24-2015, 11:32 AM - Forum: Suggestions - Replies (5)

Can we get a command that boots the user similar to a ban, just in case a bug happens to occur? (Like the endless battle one)

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