4 hours ago
So you can capture bandits (at least the archers but presumably the others, as only the boss/bard are actual bosses according to the wiki). When they are captured however, they lack any icon, making them impossible to interact with in the prisoner menu, which can softlock the prisoner list as you can't get rid of them either without this management.
![[Image: Bandit-Bug1.png]](https://i.ibb.co/7t5hckBW/Bandit-Bug1.png)
... Mostly. There is a workaround, by making a macro...
![[Image: Bandit-Bug2.png]](https://i.ibb.co/n8csLn6K/Bandit-Bug2.png)
You can then use the macro to click the unclickable bandit, and
![[Image: Bandit-Bug3.png]](https://i.ibb.co/21hJ47NF/Bandit-Bug3.png)
In the most awkward of manners, you can now interact and recruit that bandit or whatever.
I'm not sure at what point you'd consider the bug, from being able to recruit them to the means to get there, but either way, at least something here should probably not be happening.
![[Image: Bandit-Bug1.png]](https://i.ibb.co/7t5hckBW/Bandit-Bug1.png)
... Mostly. There is a workaround, by making a macro...
![[Image: Bandit-Bug2.png]](https://i.ibb.co/n8csLn6K/Bandit-Bug2.png)
You can then use the macro to click the unclickable bandit, and
![[Image: Bandit-Bug3.png]](https://i.ibb.co/21hJ47NF/Bandit-Bug3.png)
In the most awkward of manners, you can now interact and recruit that bandit or whatever.
I'm not sure at what point you'd consider the bug, from being able to recruit them to the means to get there, but either way, at least something here should probably not be happening.

