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		Yesterday, 11:08 PM 
(This post was last modified: Yesterday, 11:14 PM by firehawk11.)
	
	 
	
		We all know with the new metal materials and with Remains the original metals like Magmic, Galdric, Artic and Rockdirt have been outpaced and no one would EVER use them with Remains and the new materials. It would be fun and a nice buff if they deal a small amount of elemental damage or a small precentile of your elemental attack on hit which would give them a purpose once more. It just seems like these metals got side-lined  for some reason ever since Remains were introduced and now with Gravestone, Fossil, Meteor, Gasrock & Sandstone...What's the point of the originalmaterials?  This is just a thought, how do we balance the materials so they all get use once more?
	
	
	
	
	
 
 
	
	
	
		
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		11 hours ago 
(This post was last modified: 11 hours ago by Sawrock.
 Edit Reason: Corrected "Claret Call" to "Last Chance".
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		 (Yesterday, 11:08 PM)firehawk11 Wrote:  We all know with the new metal materials and with Remains the original metals like Magmic, Galdric, Artic and Rockdirt have been outpaced and no one would EVER use them with Remains and the new materials. It would be fun and a nice buff if they deal a small amount of elemental damage or a small precentile of your elemental attack on hit which would give them a purpose once more. It just seems like these metals got side-lined  for some reason ever since Remains were introduced and now with Gravestone, Fossil, Meteor, Gasrock & Sandstone...What's the point of the originalmaterials?  This is just a thought, how do we balance the materials so they all get use once more?
While I don't disagree with adding the elemental damage, I will note the old ores did that in the first place and it was only removed as it made Last Chance near useless.