Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Another Friggin' Mech App - Height, Adornment, and Ability Request
#1
Applicable BYOND Key - The mom sexer

Character Name - Enforcer Unit G, also known as "Eugene"

Request Type - A height and special adornments for a Meiaquarise mechanation.

Request Details - A mechanation above the normal height limit that is also exceptionally strong and tough, whilst also having a set of adornments resembling nails in its head.

Specific Request - A mechanation that stands at a staggering 8'9, created by Meiaquarise slummers to be the perfect enforcer and bodyguard - being a slow, lumbering robotic giant that enforces the will of its master through brute strength and brute strength alone. Eugene is much stronger and tougher than the vast, vast majority of organics, able to crack bones with his bare hands and at minimum knock your average slummer (note: not your average PC) onto their back in a single punch, whilst being sturdy enough to face-tank weaker blows. However, he is also much slower than most organics. To visualize - for Eugene, to run is about as fast as an organic person jogging, and for Eugene to sprint is about as fast as an organic at a brisk run.

For transparency's sake, I will mention that Eugene would use Mag Agent: Torture from Madness Combat as a playby. I'm aware the original playby doesn't have a mouth; I'd edit that in myself, and edit any FIs or portraits to fit the standard facial requirements for Mechanations.

   
(Art by Aoki)
Reason why you are making this request (if applicable) - I want to make an enforcer and bodyguard that is meant to be a large, intimidating character that is kind of a living weapon. His massive size and strength is not meant to be a 'gotcha' to powergame, but to be a plot hook for other characters; maybe a gang leader wants to keep him around as a trump card to use when someone isn't paying their protection money, or maybe a vigilante or Carabinieri officer wants to take him down in a David-and-Goliath situation, where they defeat a much physically stronger opponent with skill or speed.

The intention with Eugene isn't to powergame; actually calling on his immense strength and toughness would, of course, be entirely consensual, and if a player doesn't want to play ball with a massive wall like that, I'm more than happy to play him as weaker or just default to rolling. The intention behind his strength and toughness is to give other players the either power fantasy of having a massive, strong, immovable goon at their side, or the power fantasy of taking down said massive immovable goon by skill, speed, precision, or tactics.

Roleplay & Lore supporting your request -

Mechanations already have unnatural strength, represented with their racial innate trait that gives them extra carrying weight.

Mechanations are robots. You could probably build one to be even stronger than a standard, factory-issue Mechanation.

Strength builds are already described as being superhuman in their strength by the old lore TXT.

Quote:- (How would someone with 60 STR equate to a real life person?) 60 base strength would be quite strong, capable of extreme feats of power. You wouldn't be like the Hulk or Superman, able to throw cars, punch through solid stone, or anything like that, but you could probably toss a carriage over by yourself, or carry a bear carcass by yourself with a little effort.
[Image: orDF4cJ.jpg]
Reply
#2
Generally, everything but the face is fine.

If you can change it to suit guidelines, then it would be fine.
Reply
#3
(04-24-2025, 01:15 PM)zericosmic Wrote: Generally, everything but the face is fine.

If you can change it to suit guidelines, then it would be fine.

Are you referring to the adornments on his head, or the whole face-cross thing that Madness characters have going on?


I originally explained the adornments on his head as not literally being 'nails' impaling him; rather, they're a set of four metal protrusions built to resemble nails for intimidation's sake, with red paint around the 'wounds' meant to resemble blood. He isn't literally being impaled.

I had explained that in the application initially, but I accidentally backed out of the tab I was writing it in and forgot to re-add it when I wrote the entire application over again lol.

If you mean the face-cross thing, then yes - I plan to edit that out whenever I can for portraits and FIs.
[Image: orDF4cJ.jpg]
Reply
#4
The nails thing isn't a problem, moreso the problem is the lack of a human-esque face.
Reply
#5
(Yesterday, 12:01 AM)zericosmic Wrote: The nails thing isn't a problem, moreso the problem is the lack of a human-esque face.

Alright then - yes, I indend to edit the FIs to have a nose and mouth.
[Image: orDF4cJ.jpg]
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord