;) 
	
	
		
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		Doggy war cry isn't very good.
Let's make it a bit better.
Take it from 10% to 25%. This means at 52 sanctity you'd have level 28.5% hunted instead of  18. 
It can still do low damage, but the idea of increasing it's range with +1 per instinct level would also be cool.
Let's give it some sauce.
	
	
	
	
	
 
 
	
	
	
		
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		More hunted levels would promote the Pack Alpha/Beta gameplay just a bit more so I can agree with increasing the hunted level to scale a bit better from SAN as long as the damage and range on the ability is so poor as it is now.
	
	
	
	
	
 
 
	
	
	
		
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		Hunted should just be Scaled SAN/2 total. Lupines aren't all that common a sight anyway.
#BuffVent
	
	
	
what the heck!!!
im not part of the abc news
![[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]](https://i.pinimg.com/736x/21/c5/ff/21c5ffe850a83e858f2eed11d594fe17.jpg) 
 
 
	
	
	
		
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		I'm an avid lupine player, and I think it'd be amazing to buff war cry in any way. Making the hunted more spicy sounds good, but we don't wanna be raising it too much. Like 20% is maybe what we should be aiming for. Still, it would be interesting to see pack traits become actually relevant.
War cry could have a special interaction with lupines as well. I think it would make a lot of sense if it gave a buff to all lupine allies, including self.
	
	
	
	
	
 
 
	
	
	
		
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		If we're improving this, why not make it so if you War Cry, any allies who are Followers in range will perform a basic attack at one random enemy in their range?
	
	
	
what the heck!!!
im not part of the abc news
![[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]](https://i.pinimg.com/736x/21/c5/ff/21c5ffe850a83e858f2eed11d594fe17.jpg) 
 
 
	
	
	
		
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		That is insane, would be so cool
	
	
	
	
	
 
 
	
	
	
		
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		I advocated for War Cry buffs in the past and I'll heckin' do it again.
Buffing its pathetic range and hunted would be great; in its current state, it's just a damage loss even when built for outside of absurdly niche scenarios.