09-05-2024, 04:16 PM
Hello everybody.
After asking dev and getting his approval, i'm making a website for a SL2 interactive map.
I'm doing this because this is something i wanted to do for a while now but had other priorities before.
Now that i have free time for myself for a month and i have to present a finished project for my exams. I'm taking this month to finally work on it and hopefully share it once done.
I'm making this thread to post progress on the website in order to show you where i'm at but also to get feedback on my progress.
So don't hesitate to point out what you like or don't. And if you have an idea what i could add or change, propose it and i'll see if i can make it.
------------------
1 DAY
My first day is mostly a schematic and theories on how the website would look, using FigJam as a tool.
A person arriving in the website will directly be given multiple choice for his navigation through the site.
They can choose, without login on, a map (great six or Korvara)
registering or logging in.
Once connected, the user can have access to his own profile which he can edit.
As said, an user can either choose to consult the Great Six map or the Korvara map
After choosing, the world map will open. the user can then select a region (continent for g6) to zoom in.
Then once in a region map, they can select a map of a dungeon, cavern, city, forest, etc... present in the region or continent.
If the user is logged in and has the necessary rights. They can by themselves adds a piece of information or lore in the selected map.
If an user is one of the contributor of one of those pieces of lore, they can edit or delete it.
The same thing goes for both world.
Once a piece of lore has been added by an user, those piece of lore can be read by anyone consulting the map where the lore has been created.
The whole thing making the interactive map a community effort.
This isn't all.
Once a user is connected, by going to their profile, they can create a character sheet to save one of their played character in game or a NPC related to their in game character.
Upon creating the character, they will be noted as the author of said character. This without the need to interact with the map directly.
Then, anyone visiting the website can see the character sheets created by users.
Just like lore, if a user is a contributor or admin. They can edit or delete the character sheet.
A visitor can also consult any entry directly without going by the interactive map.
That's all for the FigJam of the website. A grand simple brief on the purpose of the website and how a user would navigate through it.
I've started to work on the wireframe of the frontend.
There's not much to show (and it's kinda boring). But the wireframe for the index has been made in this same day.
After asking dev and getting his approval, i'm making a website for a SL2 interactive map.
I'm doing this because this is something i wanted to do for a while now but had other priorities before.
Now that i have free time for myself for a month and i have to present a finished project for my exams. I'm taking this month to finally work on it and hopefully share it once done.
I'm making this thread to post progress on the website in order to show you where i'm at but also to get feedback on my progress.
So don't hesitate to point out what you like or don't. And if you have an idea what i could add or change, propose it and i'll see if i can make it.
------------------
1 DAY
My first day is mostly a schematic and theories on how the website would look, using FigJam as a tool.
A person arriving in the website will directly be given multiple choice for his navigation through the site.
They can choose, without login on, a map (great six or Korvara)
registering or logging in.
Once connected, the user can have access to his own profile which he can edit.
As said, an user can either choose to consult the Great Six map or the Korvara map
After choosing, the world map will open. the user can then select a region (continent for g6) to zoom in.
Then once in a region map, they can select a map of a dungeon, cavern, city, forest, etc... present in the region or continent.
If the user is logged in and has the necessary rights. They can by themselves adds a piece of information or lore in the selected map.
If an user is one of the contributor of one of those pieces of lore, they can edit or delete it.
The same thing goes for both world.
Once a piece of lore has been added by an user, those piece of lore can be read by anyone consulting the map where the lore has been created.
The whole thing making the interactive map a community effort.
This isn't all.
Once a user is connected, by going to their profile, they can create a character sheet to save one of their played character in game or a NPC related to their in game character.
Upon creating the character, they will be noted as the author of said character. This without the need to interact with the map directly.
Then, anyone visiting the website can see the character sheets created by users.
Just like lore, if a user is a contributor or admin. They can edit or delete the character sheet.
A visitor can also consult any entry directly without going by the interactive map.
That's all for the FigJam of the website. A grand simple brief on the purpose of the website and how a user would navigate through it.
I've started to work on the wireframe of the frontend.
There's not much to show (and it's kinda boring). But the wireframe for the index has been made in this same day.