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		07-21-2022, 01:21 AM 
(This post was last modified: 07-21-2022, 01:21 AM by Skullcatrons.)
	
	 
	
		
Read the thread title.
![[Image: EaLlQXo.png]](https://i.imgur.com/EaLlQXo.png) 
 
Magic gunners - 75 SP
Ranger - 88 SP
Arbalest - 66 SP
Dancer - 52 SP
Performer - 50 SP
Aquamancer - 76 SP
Lantern Bearer - 85 SP
Priest - 89 SP
Firebird - 71 SP
Ghost - 84 SP
Kensei - 81 SP
Evoker - 87 SP
Hexer - 122 SP
Rune Mage - 37 SP
Boxer - 68 SP
Monk - 74 SP
Verglas - 50 SP
Engineer - 93 SP
Spellthief - 84 SP
Void Assassin - 98 SP
Black Knight - 60 SP
Demon Hunter - 100 SP
Tactician - 113 SP
Bonder - 81 SP
Grand Summoner - 69 SP
Shapeshifter - 48 SP
	 
	
	
	
	
 
 
	
	
	
		
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		 (07-21-2022, 01:21 AM)Skullcatrons Wrote:  
Read the thread title.
![[Image: EaLlQXo.png]](https://i.imgur.com/EaLlQXo.png) 
 
Magic gunners - 75 SP
Ranger - 88 SP
Arbalest - 66 SP
Dancer - 52 SP
Performer - 50 SP
Aquamancer - 76 SP
Lantern Bearer - 85 SP
Priest - 89 SP
Firebird - 71 SP
Ghost - 84 SP
Kensei - 81 SP
Evoker - 87 SP
Hexer - 122 SP
Rune Mage - 37 SP
Boxer - 68 SP
Monk - 74 SP
Verglas - 50 SP
Engineer - 93 SP
Spellthief - 84 SP
Void Assassin - 98 SP
Black Knight - 60 SP
Demon Hunter - 100 SP
Tactician - 113 SP
Bonder - 81 SP
Grand Summoner - 69 SP
Shapeshifter - 48 SP
Hexer deserves it, Tactician is fine, I've been arguing demon hunter needs an SP squish for ages.  Honestly Most of the 80's are fine. Rune mage and Shifter somehow need their toys spread out. Lanternbearer/ranger need help. void assassin is literally two classes attached at the hip.
	
 
	
	
	
	
 
 
	
	
	
		
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		LMAO DEMON HUNTER
	
	
	
what the heck!!!
im not part of the abc news
![[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]](https://i.pinimg.com/736x/21/c5/ff/21c5ffe850a83e858f2eed11d594fe17.jpg) 
 
 
	
	
	
		
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		07-21-2022, 10:22 PM 
(This post was last modified: 07-21-2022, 10:23 PM by sadbot.)
	
	 
	
		Man, it's pretty wild to see it in writing that some classes literally cap out at more than DOUBLE the total skill points than others...I mean, there are half decent reasons for some to be a bit higher than others but damn...
Scratch that, almost TRIPLE...This is kinda whacked chief.
	
	
	
	
	
 
 
	
	
	
		
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		I'm currently wondering how verg is 50 with 9 offensive skills
	
	
	
	
	
 
 
	;) 
	
	
		
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		It's funny because some of the classes with the least skill point investment requirements need the most help while the classes with the most skill points have historically and lately done pretty well.
Imagine hexer needing a buff by making its abilities more accessible.
Imagine Arabelest needing a nerf by making it harder to get the skills it needs.
Overall the list is informative, but it's not very helpful on a case by case basis. You'd kinda need to pick apart every class by how hard it is to make a reasonable build out of the skill points you have available for the skills you ACTUALLY need out of it.
	
	
	
	
	
 
 
	
	
	
		
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		 (07-21-2022, 10:52 PM)Lolzytripd Wrote:  I'm currently wondering how verg is 50 with 9 offensive skills
By ignoring Insulate, because everyone does. else it would be 53! 
I see what you did there skullcat. Hidden jokes are the best.
	
 
	
	
	
	
 
 
	
	
	
		
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		I like having more options. I like how every time I've built a Hexer it's felt like playing a different playstyle while still riding on the same thematics mechanically. I don't like squishing down a class's options so that playing a class gets every tool that you would want to use in a fight. I like choosing between two good skills that both have merit, as opposed to finishing up and saying "Do I want Watchful Eye or Weapon Discipline?"
	
	
	
	
	
 
 
	
	
	
		
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		 (07-23-2022, 04:57 PM)Shujin Wrote:   (07-21-2022, 10:52 PM)Lolzytripd Wrote:  I'm currently wondering how verg is 50 with 9 offensive skills
By ignoring Insulate, because everyone does. else it would be 53! 
I see what you did there skullcat. Hidden jokes are the best.
Look I'm not gonna lie.
I don't think 
Insulate exists.
![[Image: V2GbSVA.png]](https://i.imgur.com/V2GbSVA.png)
This is clearly just another Winter's Bite in disguise!
	
 
	
	
	
	
 
 
	
	
	
		
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		Is it necroing a thread if I'm doing so in good conscious? Probably.
Void Assassin suffers from this shit pretty badly too.
5 sp for Voidveil so you can use half of your abilities
5 sp for Backstab (More crit and damage)
5 sp for Deadly Arms (More crit damage)
3 sp for Radiation
3 sp for stat skills
All of the knife skills are 5 sp.
All of the void magic skills are 5 sp (Voidgate, Black Bolt, Detogate)
It's just a lot of shit tacked on together.
Frankly, I'd just be happy if Backstab / Deadly Arms got combined into one skill, Void Veil got made 1sp (mayhaps with Radiation put in it), and the dagger/magic skills were 3sp each... But I also realise it's a fever dream.
Also fucking Void Magic shit being castable with a dagger thank you very much.