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		Okay, hear me out. So, what if the 'sea hunter' weapons got a potential skill that gave a skill to you that when used, designates a single unit as 'seafaring' for the effects of the 'Sea Hunter' weapon line for 3 rounds. with a 3 round cooldown.
I'm happy to discuss with everyone any alterations to this rough draft.
	
	
	
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
	
	
 
 
	
	
	
		
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		Neh, feels like a waste of thematic water weaponry in my opinion. Imagine if they all did not share a trait but one had a type of skill each?
Like for example, the Sea Hunter Sword with a water eclair. Sea Hunter Gun with water guns meme, etc.
	
	
	
what the heck!!!
im not part of the abc news
![[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]](https://i.pinimg.com/736x/21/c5/ff/21c5ffe850a83e858f2eed11d594fe17.jpg) 
 
 
	
	
	
		
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		I'd just like to point out that my sea hunter potential suggestion thread still is pretty relevant honestly, and I still like the idea behind it 
https://neus-projects.net/forums/showthr...p?tid=8231&
I think them getting potentials is a generally good idea
	
 
 
	
	
	
		
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		The better solution is to massively buff thenos and make them count as seafaring monsters. Suddenly it's relevant in pvp