09-24-2021, 09:50 PM 
	
	
	
		Also while doing those damage tests I noticed Headshot was actually giving +50% more crit damage compared to a basic attack rather then +25%.
	
	
	
	
	
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		09-24-2021, 09:50 PM 
	
	 
		Also while doing those damage tests I noticed Headshot was actually giving +50% more crit damage compared to a basic attack rather then +25%.
	 
		
		
		09-25-2021, 12:52 AM 
	
	 
		
		
		09-25-2021, 01:59 PM 
	
	 
		You can test that more thoroughly with Player-Debug, as it shows how the damage multiplications and reductions work in the formula there.
	 
what the heck!!! im not part of the abc news ![[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]](https://i.pinimg.com/736x/21/c5/ff/21c5ffe850a83e858f2eed11d594fe17.jpg)  
		
		
		09-25-2021, 04:07 PM 
	
	 
		I could post the whole debug but I'll just get the part that matters, I already tested it via debug that's how I saw it in the first place. Normal * Critical check: 111 Critical VS 0 Critical Evade. (93) * Critical hit multi was 170.02. (182.119) Headshot * Critical check: 121 Critical VS 0 Critical Evade. (93) * Critical hit multi was 220.02. (228.619) To note the final damage numbers are higher then they should be since this is a Moonlight Mercy and is adding a bonus +24 damage to each crit after the multiplier 
		
		
		10-13-2021, 02:27 PM 
	
	 
		This has been corrected.
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