01-19-2021, 10:51 AM 
(This post was last modified: 01-21-2021, 08:35 AM by Lolzytripd.)
	
	
	
		Using anything mutated into a gun, despite in Debug stating 1 rounds does not activate one shot over charge for shell effects.
	
	
	
	
	
|  Mutated things don't apply to one shot overcharge v2.38 | 
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		01-19-2021, 10:51 AM 
(This post was last modified: 01-21-2021, 08:35 AM by Lolzytripd.)
	
	 
		Using anything mutated into a gun, despite in Debug stating 1 rounds does not activate one shot over charge for shell effects.
	 
		
		
		06-09-2021, 01:00 PM 
	
	 
		
		
		06-09-2021, 03:03 PM 
	
	 (06-09-2021, 01:00 PM)Lolzytripd Wrote:Unless the raid cannon mechs get is NOT considered a mutated bare fist, raid cannon DOES get the bonus. just wanted to add this for a little info.(01-19-2021, 10:51 AM)Lolzytripd Wrote: Using anything mutated into a gun, despite in Debug stating 1 rounds does not activate one shot over charge for shell effects.Still a thing, picture for proof 
		
		
		06-15-2021, 11:13 PM 
	
	 
		This should be corrected.
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