Posts: 371
Threads: 59
Likes Received: 22 in 9 posts
Likes Given: 2
Joined: Nov 2014
Bare Hands (the weapon) count as if their durability is zero, making them suffer the penalties that usually follow. Repairing doesn't seem to help, nor does the mending staff.
I'll be sending you my hospital bills, Dev.
•
Posts: 482
Threads: 69
Likes Received: 442 in 133 posts
Likes Given: 969
Joined: Nov 2014
Bare Fists are still broken as of the latest Trait Rework.
•
Posts: 2,032
Threads: 254
Likes Received: 201 in 116 posts
Likes Given: 73
Joined: Nov 2014
Bare fists still suffer from broken weapon penalties.
•
Posts: 553
Threads: 172
Likes Received: 237 in 102 posts
Likes Given: 180
Joined: Nov 2018
Yeah, Dev should really look into that. From my understanding, it's still broken, lol.
•
Posts: 2,032
Threads: 254
Likes Received: 201 in 116 posts
Likes Given: 73
Joined: Nov 2014
The only time my fists fixed themselves was a fluke moment where I procced eviter with my broken fists and somehow the game took pity and said "Here...have one durability"
•