09-11-2018, 07:14 PM 
	
	
	
		Rampage debuff works in the way that a lower level overwrites it, making a Teamplay with another player to shred someones defense contra productive.
	
	
	
	
	
| 
					 Unrampaging!
				 | 
| 
		
		
		09-11-2018, 07:14 PM 
	
	 
		Rampage debuff works in the way that a lower level overwrites it, making a Teamplay with another player to shred someones defense contra productive.
	 
		
		
		09-11-2018, 09:37 PM 
	
	 
		So, a lower level Rampage can overwrite a higher level Rampage? It seems unintentional.
	 
what the heck!!! im not part of the abc news ![[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]](https://i.pinimg.com/736x/21/c5/ff/21c5ffe850a83e858f2eed11d594fe17.jpg)  
		
		
		09-26-2018, 09:36 AM 
	
	 
		As far as I'm aware it isn't being overwritten. However, it will apply the maximum level of the latest weapon to hit it (that being 50% of Power), which isn't really unintended.
	 
		
		
		09-26-2018, 11:17 AM 
	
	 
		Would it be okay if both status effects could be applied separately but not stack (ala Claret Call?)
	 ![[Image: 7y3oPuY.png]](https://i.imgur.com/7y3oPuY.png) 
		
		
		09-26-2018, 06:58 PM 
	
	 
		That however is a little Issue, when two people with different weapon powers work together to keep someones def low, it should at the very least not lower the Max level in my opinion.  I mean not really needed but I found it sad, that it does not support teamplay to it's fullest. | 
| 
					« Next Oldest | Next Newest »
				 | 
