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		Flee is enabled on Round 1 instead of Round 2 (possibly due to Round 0 being a thing).
I assume this is unintentional considering it says it's unavailable until Round 2.
	
	
	
	
	
 
 
	
	
	
		
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		Are you sure the turn counter doesn't show Round 2?
	
	
	
	
	
 
 
	;) 
	
	
		
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		Quote:--- ROUND 0 ---
Jammer's turn.
Jammer's turn.
Audacious Artificer's turn.
Audacious Artificer's turn.
--- ROUND 1 ---
Audacious Artificer recovered 2 HP.
Jammer's turn.
Jammer's turn.
Audacious Artificer's turn.
Audacious Artificer's party failed to flee!
Audacious Artificer's turn.
Without a doubt.
	
 
	
	
	
	
 
 
	
	
	
		
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