;) 
	
	
		
	Posts: 1,140
	Threads: 259
		Likes Received: 0 in 0 posts
Likes Given: 0
	Joined: Nov 2014
	
	
 
	
	
		Could the 1M refund component of Gradient Blur be changed to a passive -1M cost instead?
This would essentially just make the momentum cost for switching to a stance go 0 -> 1 -> 2 instead of 0 -> 2 -> 3.
	
	
	
	
	
 
 
	
	
	
		
	Posts: 1,095
	Threads: 436
		Likes Received: 616 in 179 posts
Likes Given: 365
	Joined: Nov 2014
	
	
 
	
	
		Yes please. It's annoying having to account for the sudden momentum jump after using it once, unless it's intended to make it so you can't swap to the same stance twice without completely gimping yourself.
	
	
	
	
	
 
 
	
	
	
		
	Posts: 1,428
	Threads: 227
		Likes Received: 1 in 1 posts
Likes Given: 0
	Joined: Nov 2014
	
	
 
	
	
		If I had to theorize, it was designed this way so you need at least 1m to change stances, so you can't just always change back to Matador/Cobra at the end of a turn.
BUT! Turns automatically end at 0M anyways, right? So yeah, basically, what Trex said about changing to the same stance twice.
	
	
	
*loud burp*
	
	
 
 
	
	
	
		
	Posts: 653
	Threads: 107
		Likes Received: 0 in 0 posts
Likes Given: 1
	Joined: Jun 2015
	
	
 
	
	
		I would like to think it was intended; but regardless the idea of changing bugs me for some reason (and I can't exactly figure out why it does at this moment).
Feel free to ignore this for the time being.
	
	
	
Also Known As: 
Exxy Izzy