01-18-2016, 10:57 AM 
	
	
	
		My waodao that mutated into a fist does still trigger Stalemate.
![[Image: 3c8723b0d918dd409746764b3b9d650d.png]](https://i.gyazo.com/3c8723b0d918dd409746764b3b9d650d.png) 
	
	
	
	
	
![[Image: 3c8723b0d918dd409746764b3b9d650d.png]](https://i.gyazo.com/3c8723b0d918dd409746764b3b9d650d.png) 
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					 Mutated swordfist VS Stalemate
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		01-18-2016, 10:57 AM 
	
	 
		My waodao that mutated into a fist does still trigger Stalemate. ![[Image: 3c8723b0d918dd409746764b3b9d650d.png]](https://i.gyazo.com/3c8723b0d918dd409746764b3b9d650d.png)  
		
		
		01-18-2016, 04:35 PM 
	
	 
		I assumed so aswell. The question... Intended or Bug? Since it´s technically a fist now.
	 
		
		
		01-18-2016, 10:02 PM 
	
	 
		Intended; re-read the description of mutation. "But functions the same as normal." The only changes are... - What skills it can be used with - Range, in the case of mutating into bows, due to their 1 range penalty. Example: My Narcus is a gun. It does not have a range beyond 1. It does not ignore defense. It still scales with Strength. It can be used for MG Shells instead of Duelist skills. 
*loud burp*
 
		
		
		01-20-2016, 04:00 AM 
	
	 
		Actually a bug, it has been corrected.
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