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Reversing the values hurts EVERYONE but the people with 0 san.
Simply having an inverse feature to CORRUPTED races so that their lower SAN is counted as being something like... 20-30.
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"Rendar"' Wrote:Simply having an inverse feature to CORRUPTED races so that their lower SAN is counted as being something like... 20-30.
Currently, the ride to hell begins at 10 SAN. But a Corrupted discussion is already worth another topic.
So for now, since Dev only posts once. Closed?
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It kinda makes sense for corrupted to be weak to status effects, I don't have any issues with that much.
Though I do wish that priests weren't so damn resilient to a simple interference proc but I digress.