10-20-2015, 09:31 PM
It might be better to refer to them as special effect objects, since that's what they all are in reality. But blocking flowers from spawning is consistent with every other field object, so, I don't know if this deserves a change. You could easily make an argument for why it should, namely if your enemy has an Overgrown Staff and you want to stop it from spawning flowers. Overall, I don't care either way, but I don't know if this is worth or should be changed.